gel.forge: Cosmetics.
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@@ -116,14 +116,14 @@ is
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function new_circle_Sprite (in_World : in gel.World.view;
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function new_circle_Sprite (in_World : in gel.World.view;
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Site : in math.Vector_2 := math.Origin_2D;
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Site : in math.Vector_2 := math.Origin_2D;
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Mass : in math.Real := 1.0;
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Mass : in math.Real := 1.0;
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Friction : in math.Real := 0.5;
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Friction : in math.Real := 0.5;
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Bounce : in math.Real := 0.5;
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Bounce : in math.Real := 0.5;
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Radius : in math.Real := 0.5;
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Radius : in math.Real := 0.5;
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Color : in openGL.Color := opengl.Palette.White;
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Color : in openGL.Color := opengl.Palette.White;
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Texture : in openGL.asset_Name := openGL.null_Asset;
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Texture : in openGL.asset_Name := openGL.null_Asset;
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user_Data : in any_user_Data_view := null) return gel.Sprite.view
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user_Data : in any_user_Data_view := null) return gel.Sprite.view
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is
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is
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use openGL;
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use openGL;
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use type Vector_2;
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use type Vector_2;
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