opengl: Work on multi-texturing.

This commit is contained in:
Rod Kay
2023-05-15 15:01:32 +10:00
parent 1beb8e1140
commit 139cb01643
12 changed files with 405 additions and 185 deletions

View File

@@ -95,6 +95,9 @@ begin
if Epoch mod 20 = 0
then
-- the_textured_hexagon_Model.Fade_is (which => 1, now => Fade);
-- the_textured_hexagon_Model.Fade_is (which => 2, now => 1.0 - Fade);
the_textured_hexagon_Model.Fade_1_is (Fade);
the_textured_hexagon_Model.Fade_2_is (1.0 - Fade);
-- the_textured_hexagon_Model.needs_Rebuild;