opengl: Work on multi-texturing.

This commit is contained in:
Rod Kay
2023-05-09 18:04:18 +10:00
parent d3e4119172
commit 1beb8e1140
12 changed files with 212 additions and 26 deletions

View File

@@ -211,4 +211,44 @@ is
Self.needs_Rebuild := True;
end needs_Rebuild;
------------
-- Texturing
--
procedure Fade_1_is (Self : in out Item; Now : in Geometry.Texturing.fade_Level)
is
begin
raise program_Error with "Model does not support texturing.";
end Fade_1_is;
procedure Fade_2_is (Self : in out Item; Now : in Geometry.Texturing.fade_Level)
is
begin
raise program_Error with "Model does not support texturing.";
end Fade_2_is;
function Fade_1 (Self : in Item) return Geometry.Texturing.fade_Level
is
begin
raise program_Error with "Model does not support texturing.";
return 0.0;
end Fade_1;
function Fade_2 (Self : in Item) return Geometry.Texturing.fade_Level
is
begin
raise program_Error with "Model does not support texturing.";
return 0.0;
end Fade_2;
end openGL.Model;