Cosmetics.
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@@ -70,6 +70,7 @@ is
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Bounce : in math.Real := 0.5;
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Vertices : in Geometry_2d.Sites;
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Color : in openGL.Color := opengl.Palette.White;
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Texture : in openGL.asset_Name := openGL.null_Asset;
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user_Data : in any_user_Data_view := null) return gel.Sprite.view;
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function new_rectangle_Sprite (in_World : in gel.World.view;
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@@ -80,6 +81,7 @@ is
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Width,
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Height : in math.Real;
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Color : in openGL.Color := opengl.Palette.White;
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Texture : in openGL.asset_Name := openGL.null_Asset;
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user_Data : in any_user_Data_view := null) return gel.Sprite.view;
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-- 3D
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--
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