Add initial prototype.
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93
3-mid/opengl/source/platform/egl/opengl-surface_profile.ads
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93
3-mid/opengl/source/platform/egl/opengl-surface_profile.ads
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with
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openGL.Display,
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openGL.Screen;
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private
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with
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eGL;
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package opengl.surface_Profile
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--
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-- Models an openGL surface profile.
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--
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is
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type Item is tagged private;
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type View is access all Item'Class;
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type Items is array (Positive range <>) of Item;
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-- Surface Quality
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--
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Irrelevant : constant Natural := Natural'Last;
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type color_Buffer is
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record
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Bits_red : Natural := Irrelevant;
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Bits_green : Natural := Irrelevant;
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Bits_blue : Natural := Irrelevant;
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Bits_luminence : Natural := Irrelevant;
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Bits_alpha : Natural := Irrelevant;
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Bits_alpha_mask : Natural := Irrelevant;
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end record;
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function Image (Self : in color_Buffer) return String;
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type Qualities is
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record
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color_Buffer : surface_Profile.color_Buffer;
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depth_buffer_Bits : Natural := Irrelevant;
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stencil_buffer_Bits : Natural := Irrelevant;
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end record;
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function Image (Self : in Qualities) return String;
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default_Qualities : constant Qualities;
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-- Forge
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--
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desired_Qualitites_unavailable : exception;
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procedure define (Self : in out Item; the_Display : access opengl.Display.item'Class;
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Screen : access openGL.Screen .item'Class;
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Desired : in Qualities := default_Qualities);
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function fetch_All (the_Display : access opengl.Display.item'Class) return surface_Profile.items;
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-- Attributes
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--
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function Quality (Self : in Item) return Qualities;
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private
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type Item is tagged
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record
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egl_Config : aliased egl.EGLConfig;
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Display : access opengl.Display.item'Class;
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end record;
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default_Qualities : constant Qualities := (color_Buffer => (Bits_red => 8,
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Bits_green => 8,
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Bits_blue => 8,
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Bits_luminence => Irrelevant,
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Bits_alpha => Irrelevant,
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Bits_alpha_mask => Irrelevant),
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depth_buffer_Bits => 24,
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stencil_buffer_Bits => Irrelevant);
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end opengl.surface_Profile;
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