Add initial prototype.
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// MIT License
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// Copyright (c) 2019 Erin Catto
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#include "test.h"
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#include "box2d/b2_distance.h"
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class ShapeCast : public Test
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{
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public:
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enum
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{
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e_vertexCount = 8
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};
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ShapeCast()
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{
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#if 1
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m_vAs[0].Set(-0.5f, 1.0f);
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m_vAs[1].Set(0.5f, 1.0f);
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m_vAs[2].Set(0.0f, 0.0f);
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m_countA = 3;
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m_radiusA = b2_polygonRadius;
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m_vBs[0].Set(-0.5f, -0.5f);
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m_vBs[1].Set(0.5f, -0.5f);
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m_vBs[2].Set(0.5f, 0.5f);
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m_vBs[3].Set(-0.5f, 0.5f);
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m_countB = 4;
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m_radiusB = b2_polygonRadius;
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m_transformA.p.Set(0.0f, 0.25f);
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m_transformA.q.SetIdentity();
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m_transformB.p.Set(-4.0f, 0.0f);
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m_transformB.q.SetIdentity();
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m_translationB.Set(8.0f, 0.0f);
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#elif 0
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m_vAs[0].Set(0.0f, 0.0f);
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m_countA = 1;
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m_radiusA = 0.5f;
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m_vBs[0].Set(0.0f, 0.0f);
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m_countB = 1;
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m_radiusB = 0.5f;
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m_transformA.p.Set(0.0f, 0.25f);
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m_transformA.q.SetIdentity();
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m_transformB.p.Set(-4.0f, 0.0f);
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m_transformB.q.SetIdentity();
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m_translationB.Set(8.0f, 0.0f);
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#else
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m_vAs[0].Set(0.0f, 0.0f);
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m_vAs[1].Set(2.0f, 0.0f);
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m_countA = 2;
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m_radiusA = b2_polygonRadius;
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m_vBs[0].Set(0.0f, 0.0f);
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m_countB = 1;
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m_radiusB = 0.25f;
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// Initial overlap
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m_transformA.p.Set(0.0f, 0.0f);
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m_transformA.q.SetIdentity();
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m_transformB.p.Set(-0.244360745f, 0.05999358f);
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m_transformB.q.SetIdentity();
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m_translationB.Set(0.0f, 0.0399999991f);
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#endif
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}
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static Test* Create()
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{
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return new ShapeCast;
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}
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void Step(Settings& settings) override
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{
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Test::Step(settings);
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b2ShapeCastInput input;
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input.proxyA.Set(m_vAs, m_countA, m_radiusA);
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input.proxyB.Set(m_vBs, m_countB, m_radiusB);
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input.transformA = m_transformA;
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input.transformB = m_transformB;
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input.translationB = m_translationB;
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b2ShapeCastOutput output;
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bool hit = b2ShapeCast(&output, &input);
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b2Transform transformB2;
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transformB2.q = m_transformB.q;
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transformB2.p = m_transformB.p + output.lambda * input.translationB;
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b2DistanceInput distanceInput;
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distanceInput.proxyA.Set(m_vAs, m_countA, m_radiusA);
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distanceInput.proxyB.Set(m_vBs, m_countB, m_radiusB);
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distanceInput.transformA = m_transformA;
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distanceInput.transformB = transformB2;
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distanceInput.useRadii = false;
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b2SimplexCache simplexCache;
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simplexCache.count = 0;
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b2DistanceOutput distanceOutput;
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b2Distance(&distanceOutput, &simplexCache, &distanceInput);
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g_debugDraw.DrawString(5, m_textLine, "hit = %s, iters = %d, lambda = %g, distance = %g",
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hit ? "true" : "false", output.iterations, output.lambda, distanceOutput.distance);
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m_textLine += m_textIncrement;
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b2Vec2 vertices[b2_maxPolygonVertices];
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for (int32 i = 0; i < m_countA; ++i)
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{
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vertices[i] = b2Mul(m_transformA, m_vAs[i]);
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}
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if (m_countA == 1)
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{
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g_debugDraw.DrawCircle(vertices[0], m_radiusA, b2Color(0.9f, 0.9f, 0.9f));
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}
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else
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{
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g_debugDraw.DrawPolygon(vertices, m_countA, b2Color(0.9f, 0.9f, 0.9f));
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}
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for (int32 i = 0; i < m_countB; ++i)
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{
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vertices[i] = b2Mul(m_transformB, m_vBs[i]);
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}
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if (m_countB == 1)
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{
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g_debugDraw.DrawCircle(vertices[0], m_radiusB, b2Color(0.5f, 0.9f, 0.5f));
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}
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else
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{
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g_debugDraw.DrawPolygon(vertices, m_countB, b2Color(0.5f, 0.9f, 0.5f));
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}
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for (int32 i = 0; i < m_countB; ++i)
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{
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vertices[i] = b2Mul(transformB2, m_vBs[i]);
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}
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if (m_countB == 1)
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{
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g_debugDraw.DrawCircle(vertices[0], m_radiusB, b2Color(0.5f, 0.7f, 0.9f));
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}
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else
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{
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g_debugDraw.DrawPolygon(vertices, m_countB, b2Color(0.5f, 0.7f, 0.9f));
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}
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if (hit)
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{
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b2Vec2 p1 = output.point;
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g_debugDraw.DrawPoint(p1, 10.0f, b2Color(0.9f, 0.3f, 0.3f));
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b2Vec2 p2 = p1 + output.normal;
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g_debugDraw.DrawSegment(p1, p2, b2Color(0.9f, 0.3f, 0.3f));
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}
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}
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b2Vec2 m_vAs[b2_maxPolygonVertices];
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int32 m_countA;
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float m_radiusA;
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b2Vec2 m_vBs[b2_maxPolygonVertices];
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int32 m_countB;
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float m_radiusB;
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b2Transform m_transformA;
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b2Transform m_transformB;
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b2Vec2 m_translationB;
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};
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static int testIndex = RegisterTest("Collision", "Shape Cast", ShapeCast::Create);
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