Add initial prototype.
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73
4-high/gel/source/world/gel-world-simple.ads
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73
4-high/gel/source/world/gel-world-simple.ads
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with
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ada.unchecked_Conversion;
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limited
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with
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openGL.Renderer.lean;
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package gel.World.simple
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--
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-- Provides a simple gel world.
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--
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is
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type Item is limited new gel.World.item
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with private;
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type View is access all Item'Class;
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type Views is array (Positive range <>) of View;
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---------
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-- Forge
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--
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package Forge
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is
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function to_World (Name : in String;
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Id : in world_Id;
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space_Kind : in physics.space_Kind;
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Renderer : access openGL.Renderer.lean.item'Class) return gel.World.simple.item;
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function new_World (Name : in String;
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Id : in world_Id;
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space_Kind : in physics.space_Kind;
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Renderer : access openGL.Renderer.lean.item'Class) return gel.World.simple.view;
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end Forge;
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private
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--------------
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--- sprite_Map
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--
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type sprite_Map is limited new World.sprite_Map with
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record
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Map : id_Maps_of_sprite.Map;
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end record;
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overriding
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function fetch (From : in sprite_Map) return id_Maps_of_sprite.Map;
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overriding
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procedure add (To : in out sprite_Map; the_Sprite : in Sprite.view);
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overriding
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procedure rid (From : in out sprite_Map; the_Sprite : in Sprite.view);
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--------------
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--- World Item
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--
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type Item is limited new gel.World.item with
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record
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all_Sprites : aliased sprite_Map;
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end record;
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overriding
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function all_Sprites (Self : access Item) return access World.sprite_Map'Class;
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end gel.World.simple;
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