opengl: Rid 'Texture' and 'Texture_is' for texture_Sets.
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@@ -40,9 +40,12 @@ is
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--- Operations
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--
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-- procedure enable (for_Model : in openGL.Model.view;
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-- Uniforms : in texturing.Uniforms;
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-- texture_Set : in openGL.texture_Set.Item);
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procedure enable (for_Model : in openGL.Model.view;
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Uniforms : in texturing.Uniforms;
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texture_Set : in openGL.texture_Set.Item);
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Uniforms : in texturing.Uniforms);
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@@ -99,7 +102,7 @@ is
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type Item is new Geometry.item with
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record
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texture_Set : openGL.texture_Set.item;
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null; --texture_Set : openGL.texture_Set.item;
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end record;
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end Mixin;
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