gel.demos: Update code to use new openGL updates.
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@@ -1,5 +1,6 @@
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with
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openGL.Geometry;
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openGL.Geometry,
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openGL.Model.texturing;
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package openGL.Model.capsule.textured
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@@ -7,8 +8,10 @@ package openGL.Model.capsule.textured
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-- Models a textured capsule.
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--
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is
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type Item is new Model.capsule.item with private;
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type View is access all Item'Class;
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-- type Item is new Model.capsule.item with private;
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package textured_Model is new texturing.Mixin (openGL.Model.capsule.item);
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type Item is new textured_Model.textured_item with private; type View is access all Item'Class;
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---------
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@@ -17,6 +20,7 @@ is
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function new_Capsule (Radius : in Real;
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Height : in Real;
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texture_Details : in texture_Set.Details;
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Image : in asset_Name := null_Asset) return View;
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--------------
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@@ -31,7 +35,8 @@ is
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private
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type Item is new Model.capsule.item with
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-- type Item is new Model.capsule.item with
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type Item is new textured_Model.textured_item with
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record
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Radius : Real;
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Height : Real;
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