opengl: Add comments and cosmetics to lighting shader.

This commit is contained in:
Rod Kay
2024-02-28 19:42:40 +11:00
parent e27c348247
commit 5d6861143a
2 changed files with 32 additions and 12 deletions

View File

@@ -38,13 +38,19 @@ main()
surface_Site,
Surface_to_Camera);
}
// Final color (after gamma correction).
//
vec3 Gamma = vec3 (1.0 / 2.2);
final_Color = vec4 (pow (linear_Color, // Final color (after gamma correction).
final_Color = vec4 (pow (linear_Color,
Gamma),
surface_Color.a);
final_Color = min (final_Color, // Prevent light saturation.
surface_Color);
// Prevent light saturation.
//
// final_Color = min (final_Color,
// surface_Color);
}