Apply gel hinge joint limits when appropriate.
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@@ -270,7 +270,7 @@ is
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Frame_A : in Matrix_4x4) return physics.Joint.hinge.view
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is
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pragma unreferenced (Self);
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the_Joint : constant physics.Joint.hinge.view := box2d_physics.Joint.new_hinge_Joint (Object_A, Frame_A);
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the_Joint : constant physics.Joint.hinge.view := box2d_physics.Joint.new_hinge_Joint (Self.C, Object_A, Frame_A);
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begin
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return the_Joint;
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end new_hinge_Joint;
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