opengl: Rename 'openGL.Geometry.texturing' to 'openGL.texturing'.

This commit is contained in:
Rod Kay
2023-05-16 17:17:28 +10:00
parent 65ac65b204
commit 640c3f4790
15 changed files with 312 additions and 73 deletions

View File

@@ -1,5 +1,5 @@
with
openGL.Geometry.texturing;
openGL.texturing;
package openGL.Geometry.textured
@@ -42,12 +42,12 @@ is
--- Texturing.
--
procedure Fade_is (Self : in out Item; Which : texture_ID; Now : in Geometry.texturing.fade_Level);
function Fade (Self : in Item; Which : texture_ID) return Geometry.texturing.fade_Level;
procedure Fade_is (Self : in out Item; Which : texturing.texture_ID; Now : in texturing.fade_Level);
function Fade (Self : in Item; Which : texturing.texture_ID) return texturing.fade_Level;
procedure Texture_is (Self : in out Item; Which : texture_ID; Now : in openGL.Texture.Object);
function Texture (Self : in Item; Which : texture_ID) return openGL.Texture.Object;
procedure Texture_is (Self : in out Item; Which : texturing.texture_ID; Now : in openGL.Texture.Object);
function Texture (Self : in Item; Which : texturing.texture_ID) return openGL.Texture.Object;
overriding
procedure Texture_is (Self : in out Item; Now : in openGL.Texture.Object);
@@ -61,7 +61,7 @@ private
type Item is new Geometry.item with
record
Textures : Geometry.texturing.texture_Set;
Textures : texturing.texture_Set;
end record;