opengl.model.polygon.lit_textured: Add 'Face' function.

This commit is contained in:
Rod Kay
2025-05-16 19:53:56 +10:00
parent ad4d1229d5
commit 8435439b72
3 changed files with 14 additions and 5 deletions

View File

@@ -93,7 +93,7 @@ is
type Details is
record
Fades : fade_Levels (texture_Id) := [others => 0.0];
Textures : asset_Names (1 .. Positive (texture_Id'Last)) := [others => null_Asset]; -- The textures to be applied to the hex.
Textures : asset_Names (1 .. Positive (texture_Id'Last)) := [others => null_Asset]; -- The textures to be applied to the visual.
texture_Count : Natural := 0;
texture_Tiling : Real := 1.0; -- The number of times the texture should be wrapped.
texture_Applies : texture_Apply_array := [1 => True, others => False];