From 8bbb6e496e61d8381e6e6f8ffc97d0e50eca1604 Mon Sep 17 00:00:00 2001 From: Rod Kay Date: Fri, 19 Sep 2025 11:20:26 +1000 Subject: [PATCH] gel.forge.new_billboard_sprite: Add 'texture_Details' to model construction. --- 4-high/gel/source/forge/gel-forge.adb | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/4-high/gel/source/forge/gel-forge.adb b/4-high/gel/source/forge/gel-forge.adb index 8328c43..ae148df 100644 --- a/4-high/gel/source/forge/gel-forge.adb +++ b/4-high/gel/source/forge/gel-forge.adb @@ -529,7 +529,8 @@ is Height => Size (2)), Plane => openGL.Model.Billboard.xy, Texture => Texture, - Color => Color); + Color => Color, + texture_Details => openGL.texture_Set.to_Details ([1 => Texture])); the_billboard_physics_Model : constant physics.Model.view := physics.Model.Forge.new_physics_Model (shape_Info => (Kind => physics.Model.Cube, half_Extents => Size / 2.0),