opengl.light: Change light defaults.

This commit is contained in:
Rod Kay
2024-02-28 22:25:32 +11:00
parent 0b655ea2be
commit 92e2d91d09

View File

@@ -60,11 +60,11 @@ private
On : Boolean := True; On : Boolean := True;
Site : openGL.Site := [0.0, 0.0, 1.0]; -- The GL default. Site : openGL.Site := [0.0, 0.0, 1.0]; -- The GL default.
Strength : Intensity := 1.0; Strength : Intensity := 1.0;
Color : openGL.Color := Palette.White; Color : openGL.Color := Palette.White;
Attenuation : Real := 0.1; Attenuation : Real := 0.0;
ambient_Coefficient : Real := 0.1; ambient_Coefficient : Real := 0.0;
cone_Angle : Degrees := 2.0; cone_Angle : Degrees := 90.0;
cone_Direction : Vector_3 := [0.0, 0.0, -1.0]; cone_Direction : Vector_3 := [0.0, 0.0, -1.0];
end record; end record;