all: Fix unconstrained_Conversion's whose types have different sizes.
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@@ -2,6 +2,7 @@ with
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GL,
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system.storage_Elements;
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package openGL.Attribute
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--
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-- Models an openGL shader attribute.
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@@ -76,6 +77,7 @@ private
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Normalized : gl.GLboolean;
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end record;
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for data_Kind use (GL_BYTE => 16#1400#,
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GL_UNSIGNED_BYTE => 16#1401#,
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GL_SHORT => 16#1402#,
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