opengl: Rename 'openGL.texturing' to 'openGL.texture_Set'.
This commit is contained in:
@@ -19,7 +19,7 @@ is
|
||||
use GL.lean,
|
||||
GL.Pointers,
|
||||
|
||||
openGL.texturing,
|
||||
openGL.texture_Set,
|
||||
|
||||
Interfaces,
|
||||
System;
|
||||
@@ -169,7 +169,7 @@ is
|
||||
--- Texturing
|
||||
--
|
||||
|
||||
procedure Fade_is (Self : in out Item; Which : texturing.texture_ID; Now : in texturing.fade_Level)
|
||||
procedure Fade_is (Self : in out Item; Which : texture_Set.texture_ID; Now : in texture_Set.fade_Level)
|
||||
is
|
||||
begin
|
||||
Self.Textures.Textures (Which).Fade := Now;
|
||||
@@ -177,7 +177,7 @@ is
|
||||
|
||||
|
||||
|
||||
function Fade (Self : in Item; Which : texturing.texture_ID) return texturing.fade_Level
|
||||
function Fade (Self : in Item; Which : texture_Set.texture_ID) return texture_Set.fade_Level
|
||||
is
|
||||
begin
|
||||
return Self.Textures.Textures (Which).Fade;
|
||||
@@ -198,7 +198,7 @@ is
|
||||
function Texture (Self : in Item; Which : texture_ID) return openGL.Texture.Object
|
||||
is
|
||||
begin
|
||||
return openGL.texturing.Texture (in_Set => Self.Textures,
|
||||
return openGL.texture_Set.Texture (in_Set => Self.Textures,
|
||||
Which => Which);
|
||||
end Texture;
|
||||
|
||||
@@ -218,7 +218,7 @@ is
|
||||
function Texture (Self : in Item) return openGL.Texture.Object
|
||||
is
|
||||
begin
|
||||
return openGL.texturing.Texture (in_Set => Self.Textures,
|
||||
return openGL.texture_Set.Texture (in_Set => Self.Textures,
|
||||
which => 1);
|
||||
end Texture;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user