Tidy.
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@@ -169,12 +169,12 @@ is
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Self.Dimensions.Width := min_Width;
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Self.Dimensions.Height := min_Height;
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new_Line (3);
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put_Line ("openGL.Texture.set_Image ~ GLsizei (Self.Dimensions.Width) =>" & GLsizei (Self.Dimensions.Width) 'Image);
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put_Line (" ~ GLsizei (Self.Dimensions.Height) =>" & GLsizei (Self.Dimensions.Height)'Image);
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put_Line (" ~ the_Image =>");
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put_Line (the_Image'Image);
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new_Line (3);
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-- new_Line (3);
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-- put_Line ("openGL.Texture.set_Image ~ GLsizei (Self.Dimensions.Width) =>" & GLsizei (Self.Dimensions.Width) 'Image);
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-- put_Line (" ~ GLsizei (Self.Dimensions.Height) =>" & GLsizei (Self.Dimensions.Height)'Image);
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-- put_Line (" ~ the_Image =>");
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-- put_Line (the_Image'Image);
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-- new_Line (3);
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Self.enable;
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@@ -15,6 +15,9 @@ with
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ada.unchecked_Conversion;
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with ada.Text_IO; use ada.Text_IO;
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package body box2d_Physics.Space
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is
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use box2d_c.Binding,
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@@ -413,6 +416,7 @@ is
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end add;
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overriding
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procedure rid (Self : in out Item; the_Object : in physics.Object.view)
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is
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@@ -422,6 +426,7 @@ is
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end rid;
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overriding
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function cast_Ray (Self : access Item; From, To : in Vector_3) return physics.Space.ray_Collision
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is
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@@ -446,6 +451,7 @@ is
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end cast_Ray;
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overriding
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procedure evolve (Self : in out Item; By : in Duration)
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is
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@@ -470,6 +476,7 @@ is
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end evolve;
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overriding
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function Gravity (Self : in Item) return Vector_3
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is
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@@ -479,6 +486,7 @@ is
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end Gravity;
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overriding
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procedure Gravity_is (Self : in out Item; Now : in Vector_3)
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is
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