gel.sprite: Add 'user_Data'.

This commit is contained in:
Rod Kay
2023-04-24 16:34:21 +10:00
parent ac87a2e6ca
commit bd5557cb67
4 changed files with 271 additions and 194 deletions

View File

@@ -122,7 +122,8 @@ is
Bounce : in math.Real := 0.5;
Radius : in math.Real := 0.5;
Color : in openGL.Color := opengl.Palette.White;
Texture : in openGL.asset_Name := openGL.null_Asset) return gel.Sprite.view
Texture : in openGL.asset_Name := openGL.null_Asset;
user_Data : in any_user_Data_view := null) return gel.Sprite.view
is
use openGL;
use type Vector_2;
@@ -152,7 +153,8 @@ is
the_physics_Model,
owns_graphics => True,
owns_physics => True,
is_Kinematic => False);
is_Kinematic => False,
user_Data => user_Data);
end new_circle_Sprite;
@@ -163,7 +165,8 @@ is
Friction : in math.Real := 0.5;
Bounce : in math.Real := 0.5;
Vertices : in Geometry_2d.Sites;
Color : in openGL.Color := opengl.Palette.White) return gel.Sprite.view
Color : in openGL.Color := opengl.Palette.White;
user_Data : in any_user_Data_view := null) return gel.Sprite.view
is
use Math;
use type Geometry_2d.Sites;
@@ -190,7 +193,8 @@ is
the_physics_Model,
owns_graphics => True,
owns_physics => True,
is_Kinematic => False);
is_Kinematic => False,
user_Data => user_Data);
end new_polygon_Sprite;
@@ -202,7 +206,8 @@ is
Bounce : in math.Real := 0.5;
Width,
Height : in math.Real;
Color : in openGL.Color := opengl.Palette.White) return gel.Sprite.view
Color : in openGL.Color := opengl.Palette.White;
user_Data : in any_user_Data_view := null) return gel.Sprite.view
is
use Math;
@@ -214,7 +219,7 @@ is
[ half_Width, half_Height],
[-half_Width, half_Height]];
begin
return new_polygon_Sprite (in_World, Site, Mass, Friction, Bounce, the_Vertices, Color);
return new_polygon_Sprite (in_World, Site, Mass, Friction, Bounce, the_Vertices, Color, user_Data);
end new_rectangle_Sprite;
@@ -230,7 +235,8 @@ is
long_Count : in Positive := openGL.Model.sphere.default_longitude_Count;
is_Lit : in Boolean := True;
Color : in openGL.lucid_Color := opengl.no_lucid_Color;
Texture : in openGL.asset_Name := openGL.null_Asset) return gel.Sprite.view
Texture : in openGL.asset_Name := openGL.null_Asset;
user_Data : in any_user_Data_view := null) return gel.Sprite.view
is
use type openGL.lucid_Color;
@@ -268,7 +274,8 @@ is
the_physics_Model,
owns_Graphics => True,
owns_Physics => True,
is_Kinematic => False);
is_Kinematic => False,
user_Data => user_Data);
end new_ball_Sprite;
@@ -276,7 +283,8 @@ is
function new_skysphere_Sprite (in_World : in gel.World.view;
Site : in math.Vector_3 := math.Origin_3D;
Radius : in math.Real := 1_000_000.0;
Texture : in openGL.asset_Name) return gel.Sprite.view
Texture : in openGL.asset_Name;
user_Data : in any_user_Data_view := null) return gel.Sprite.view
is
the_graphics_Model : openGL.Model.sphere.view;
@@ -295,7 +303,8 @@ is
the_physics_Model,
owns_Graphics => True,
owns_Physics => True,
is_Kinematic => False);
is_Kinematic => False,
user_Data => user_Data);
end new_skysphere_Sprite;
@@ -305,7 +314,8 @@ is
Mass : in math.Real := 1.0;
Size : in math.Vector_3 := [1.0, 1.0, 1.0];
Colors : in box_Colors := [others => opengl.Palette.random_Color];
is_Kinematic : in Boolean := False) return gel.Sprite.view
is_Kinematic : in Boolean := False;
user_Data : in any_user_Data_view := null) return gel.Sprite.view
is
use openGL.Model.box,
openGL,
@@ -332,7 +342,8 @@ is
the_box_physics_Model,
owns_Graphics => True,
owns_Physics => True,
is_Kinematic => is_Kinematic);
is_Kinematic => is_Kinematic,
user_Data => user_Data);
begin
return the_Box;
end new_box_Sprite;
@@ -343,7 +354,8 @@ is
Site : in math.Vector_3 := math.Origin_3D;
Mass : in math.Real := 1.0;
Size : in math.Vector_3 := [1.0, 1.0, 1.0];
Texture : in openGL.asset_Name) return gel.Sprite.view
Texture : in openGL.asset_Name;
user_Data : in any_user_Data_view := null) return gel.Sprite.view
is
use openGL.Model.box,
Math;
@@ -369,7 +381,8 @@ is
the_box_physics_Model,
owns_graphics => True,
owns_physics => True,
is_Kinematic => False);
is_Kinematic => False,
user_Data => user_Data);
begin
return the_Box;
end new_box_Sprite;
@@ -380,7 +393,8 @@ is
Site : in math.Vector_3 := math.Origin_3D;
Mass : in math.Real := 1.0;
Size : in math.Vector_3 := [1.0, 1.0, 1.0];
Texture : in openGL.asset_Name := openGL.null_Asset) return gel.Sprite.view
Texture : in openGL.asset_Name := openGL.null_Asset;
user_Data : in any_user_Data_view := null) return gel.Sprite.view
is
use Math;
@@ -404,7 +418,8 @@ is
the_billboard_physics_Model,
owns_Graphics => True,
owns_Physics => True,
is_Kinematic => False);
is_Kinematic => False,
user_Data => user_Data);
begin
return the_Billboard;
end new_billboard_Sprite;
@@ -416,7 +431,8 @@ is
Color : in openGL.lucid_Color;
Mass : in math.Real := 1.0;
Size : in math.Vector_3 := [1.0, 1.0, 1.0];
Texture : in openGL.asset_Name := openGL.null_Asset) return gel.Sprite.view
Texture : in openGL.asset_Name := openGL.null_Asset;
user_Data : in any_user_Data_view := null) return gel.Sprite.view
is
use Math;
@@ -439,7 +455,8 @@ is
the_billboard_physics_Model,
owns_Graphics => True,
owns_Physics => True,
is_Kinematic => False);
is_Kinematic => False,
user_Data => user_Data);
begin
return the_Billboard;
end new_billboard_Sprite;
@@ -452,7 +469,8 @@ is
Size : in math.Vector_3 := [1.0, 1.0, 1.0];
Texture : in openGL.asset_Name := openGL.null_Asset;
Color : in openGL.lucid_Color := (openGL.Palette.Black, openGL.Opaque);
line_Width : in openGL.Real := openGL.Primitive.unused_line_Width) return gel.Sprite.view
line_Width : in openGL.Real := openGL.Primitive.unused_line_Width;
user_Data : in any_user_Data_view := null) return gel.Sprite.view
is
pragma Unreferenced (Texture);
use Math;
@@ -474,7 +492,8 @@ is
the_physics_Model,
owns_Graphics => True,
owns_Physics => True,
is_Kinematic => False);
is_Kinematic => False,
user_Data => user_Data);
begin
return the_Arrow;
end new_arrow_Sprite;
@@ -487,7 +506,8 @@ is
Size : in math.Vector_3 := [1.0, 1.0, 1.0];
Texture : in openGL.asset_Name := openGL.null_Asset;
Color : in openGL.lucid_Color := (openGL.Palette.Black, openGL.Opaque);
line_Width : in openGL.Real := openGL.Primitive.unused_line_Width) return gel.Sprite.view
line_Width : in openGL.Real := openGL.Primitive.unused_line_Width;
user_Data : in any_user_Data_view := null) return gel.Sprite.view
is
pragma Unreferenced (Texture, line_Width);
use Math;
@@ -508,7 +528,8 @@ is
the_physics_Model,
owns_Graphics => True,
owns_Physics => True,
is_Kinematic => False);
is_Kinematic => False,
user_Data => user_Data);
begin
return the_Line;
end new_line_Sprite;
@@ -521,7 +542,8 @@ is
Size : in math.Vector_3 := [1.0, 1.0, 1.0];
Texture : in openGL.asset_Name := openGL.null_Asset;
Color : in openGL.lucid_Color := (openGL.Palette.Black, openGL.Opaque);
line_Width : in openGL.Real := openGL.Primitive.unused_line_Width) return gel.Sprite.view
line_Width : in openGL.Real := openGL.Primitive.unused_line_Width;
user_Data : in any_user_Data_view := null) return gel.Sprite.view
is
pragma Unreferenced (Texture, line_Width);
use Math;
@@ -541,7 +563,8 @@ is
the_physics_Model,
owns_Graphics => True,
owns_Physics => True,
is_Kinematic => False);
is_Kinematic => False,
user_Data => user_Data);
begin
return the_Line;
end new_segment_line_Sprite;
@@ -557,7 +580,8 @@ is
Font : in openGL.Font.font_Id;
Color : in openGL.Color := opengl.Palette.Black;
Size : in math.Vector_3 := [1.0, 1.0, 1.0];
Centered : in Boolean := True) return gel.Sprite.view
Centered : in Boolean := True;
user_Data : in any_user_Data_view := null) return gel.Sprite.view
is
use Math;
use type Physics.space_Kind;
@@ -597,7 +621,8 @@ is
the_physics_Model,
owns_Graphics => True,
owns_Physics => True,
is_Kinematic => False);
is_Kinematic => False,
user_Data => user_Data);
end new_text_Sprite;

View File

@@ -47,6 +47,9 @@ is
--- Sprites
--
use gel.Sprite;
-- 2D
--
@@ -57,7 +60,8 @@ is
Bounce : in math.Real := 0.5;
Radius : in math.Real := 0.5;
Color : in openGL.Color := opengl.Palette.White;
Texture : in openGL.asset_Name := openGL.null_Asset) return gel.Sprite.view;
Texture : in openGL.asset_Name := openGL.null_Asset;
user_Data : in any_user_Data_view := null) return gel.Sprite.view;
function new_polygon_Sprite (in_World : in gel.World.view;
Site : in math.Vector_2 := math.Origin_2D;
@@ -65,7 +69,8 @@ is
Friction : in math.Real := 0.5;
Bounce : in math.Real := 0.5;
Vertices : in Geometry_2d.Sites;
Color : in openGL.Color := opengl.Palette.White) return gel.Sprite.view;
Color : in openGL.Color := opengl.Palette.White;
user_Data : in any_user_Data_view := null) return gel.Sprite.view;
function new_rectangle_Sprite (in_World : in gel.World.view;
Site : in math.Vector_2 := math.Origin_2D;
@@ -74,7 +79,8 @@ is
Bounce : in math.Real := 0.5;
Width,
Height : in math.Real;
Color : in openGL.Color := opengl.Palette.White) return gel.Sprite.view;
Color : in openGL.Color := opengl.Palette.White;
user_Data : in any_user_Data_view := null) return gel.Sprite.view;
-- 3D
--
@@ -86,12 +92,14 @@ is
long_Count : in Positive := openGL.Model.sphere.default_longitude_Count;
is_Lit : in Boolean := True;
Color : in openGL.lucid_Color := opengl.no_lucid_Color;
Texture : in openGL.asset_Name := openGL.null_Asset) return gel.Sprite.view;
Texture : in openGL.asset_Name := openGL.null_Asset;
user_Data : in any_user_Data_view := null) return gel.Sprite.view;
function new_skysphere_Sprite (in_World : in gel.World.view;
Site : in math.Vector_3 := math.Origin_3D;
Radius : in math.Real := 1_000_000.0;
Texture : in openGL.asset_Name) return gel.Sprite.view;
Texture : in openGL.asset_Name;
user_Data : in any_user_Data_view := null) return gel.Sprite.view;
subtype box_Colors is openGL.Colors (1 .. 6);
@@ -101,26 +109,30 @@ is
Mass : in math.Real := 1.0;
Size : in math.Vector_3 := [1.0, 1.0, 1.0];
Colors : in box_Colors := [others => opengl.Palette.random_Color];
is_Kinematic : in Boolean := False) return gel.Sprite.view;
is_Kinematic : in Boolean := False;
user_Data : in any_user_Data_view := null) return gel.Sprite.view;
function new_box_Sprite (in_World : in gel.World.view;
Site : in math.Vector_3 := math.Origin_3D;
Mass : in math.Real := 1.0;
Size : in math.Vector_3 := [1.0, 1.0, 1.0];
Texture : in openGL.asset_Name) return gel.Sprite.view;
Texture : in openGL.asset_Name;
user_Data : in any_user_Data_view := null) return gel.Sprite.view;
function new_billboard_Sprite (in_World : in gel.World.view;
Site : in math.Vector_3 := math.Origin_3D;
Mass : in math.Real := 1.0;
Size : in math.Vector_3 := [1.0, 1.0, 1.0];
Texture : in openGL.asset_Name := openGL.null_Asset) return gel.Sprite.view;
Texture : in openGL.asset_Name := openGL.null_Asset;
user_Data : in any_user_Data_view := null) return gel.Sprite.view;
function new_billboard_Sprite (in_World : in gel.World.view;
Site : in math.Vector_3 := math.Origin_3D;
Color : in openGL.lucid_Color;
Mass : in math.Real := 1.0;
Size : in math.Vector_3 := [1.0, 1.0, 1.0];
Texture : in openGL.asset_Name := openGL.null_Asset) return gel.Sprite.view;
Texture : in openGL.asset_Name := openGL.null_Asset;
user_Data : in any_user_Data_view := null) return gel.Sprite.view;
function new_arrow_Sprite (in_World : in gel.World.view;
Site : in math.Vector_3 := math.Origin_3D;
@@ -128,7 +140,8 @@ is
Size : in math.Vector_3 := [1.0, 1.0, 1.0];
Texture : in openGL.asset_Name := openGL.null_Asset;
Color : in openGL.lucid_Color := (openGL.Palette.Black, openGL.Opaque);
line_Width : in openGL.Real := openGL.Primitive.unused_line_Width) return gel.Sprite.view;
line_Width : in openGL.Real := openGL.Primitive.unused_line_Width;
user_Data : in any_user_Data_view := null) return gel.Sprite.view;
function new_line_Sprite (in_World : in gel.World.view;
Site : in math.Vector_3 := math.Origin_3D;
@@ -136,7 +149,8 @@ is
Size : in math.Vector_3 := [1.0, 1.0, 1.0];
Texture : in openGL.asset_Name := openGL.null_Asset;
Color : in openGL.lucid_Color := (openGL.Palette.Black, openGL.Opaque);
line_Width : in openGL.Real := openGL.Primitive.unused_line_Width) return gel.Sprite.view;
line_Width : in openGL.Real := openGL.Primitive.unused_line_Width;
user_Data : in any_user_Data_view := null) return gel.Sprite.view;
function new_segment_line_Sprite (in_World : in gel.World.view;
Site : in math.Vector_3 := math.Origin_3D;
@@ -144,7 +158,8 @@ is
Size : in math.Vector_3 := [1.0, 1.0, 1.0];
Texture : in openGL.asset_Name := openGL.null_Asset;
Color : in openGL.lucid_Color := (openGL.Palette.Black, openGL.Opaque);
line_Width : in openGL.Real := openGL.Primitive.unused_line_Width) return gel.Sprite.view;
line_Width : in openGL.Real := openGL.Primitive.unused_line_Width;
user_Data : in any_user_Data_view := null) return gel.Sprite.view;
-- Text
--
@@ -154,6 +169,7 @@ is
Font : in openGL.Font.font_Id;
Color : in openGL.Color := opengl.Palette.Black;
Size : in math.Vector_3 := [1.0, 1.0, 1.0];
Centered : in Boolean := True) return gel.Sprite.view;
Centered : in Boolean := True;
user_Data : in any_user_Data_view := null) return gel.Sprite.view;
end gel.Forge;

View File

@@ -107,7 +107,8 @@ is
physics_Model : access physics.Model.item'Class;
owns_Graphics : in Boolean;
owns_Physics : in Boolean;
is_Kinematic : in Boolean := False)
is_Kinematic : in Boolean := False;
user_Data : in any_user_Data_view := null)
is
use type physics.Model.view;
begin
@@ -120,6 +121,8 @@ is
Self.owns_Physics := owns_Physics;
Self.is_Kinematic := is_Kinematic;
Self.user_Data := user_Data;
-- set_Translation (Self.Transform, To => physics_Model.Site);
-- Physics
@@ -128,7 +131,6 @@ is
then
Self.rebuild_Shape;
Self.rebuild_Solid (at_Site);
null;
end if;
end define;
@@ -228,13 +230,14 @@ is
physics_Model : access physics.Model.item'Class;
owns_Graphics : in Boolean;
owns_Physics : in Boolean;
is_Kinematic : in Boolean := False) return Item
is_Kinematic : in Boolean := False;
user_Data : in any_user_Data_view := null) return Item
is
begin
return Self : Item := (lace.Subject_and_deferred_Observer.forge.to_Subject_and_Observer (Name)
with others => <>)
do
Self.define (World, at_Site, graphics_Model, physics_Model, owns_Graphics, owns_Physics, is_Kinematic);
Self.define (World, at_Site, graphics_Model, physics_Model, owns_Graphics, owns_Physics, is_Kinematic, user_Data);
end return;
end to_Sprite;
@@ -247,7 +250,8 @@ is
physics_Model : access physics.Model.item'Class;
owns_Graphics : in Boolean := True;
owns_Physics : in Boolean := True;
is_Kinematic : in Boolean := False) return View
is_Kinematic : in Boolean := False;
user_Data : in any_user_Data_view := null) return View
is
Self : constant View := new Item' (to_Sprite (Name,
World,
@@ -256,8 +260,10 @@ is
physics_Model,
owns_Graphics,
owns_Physics,
is_Kinematic));
is_Kinematic,
user_Data => user_Data));
begin
return Self;
end new_Sprite;
@@ -469,6 +475,24 @@ is
end Shape;
function user_Data (Self : in Item) return any_user_Data_view
is
begin
return Self.user_Data;
end user_Data;
procedure user_Data_is (Self : in out Item; Now : in any_user_Data_view)
is
begin
Self.user_Data := Now;
end user_Data_is;
-------------
--- Dynamics
--

View File

@@ -12,6 +12,7 @@ with
lace.Subject_and_deferred_Observer,
lace.Response,
lace.Any,
ada.Containers.Vectors;
@@ -37,6 +38,9 @@ is
type physics_Space_view is access all physics.Space.item'Class;
type World_view is access all gel.World .item'Class;
type any_user_Data is new lace.Any.limited_item with null record;
type any_user_Data_view is access all any_user_Data'Class;
use Math;
@@ -62,7 +66,8 @@ is
physics_Model : access physics.Model.item'Class;
owns_Graphics : in Boolean;
owns_Physics : in Boolean;
is_Kinematic : in Boolean := False);
is_Kinematic : in Boolean := False;
user_Data : in any_user_Data_view := null);
procedure destroy (Self : access Item; and_Children : in Boolean);
function is_Destroyed (Self : in Item) return Boolean;
@@ -78,7 +83,8 @@ is
physics_Model : access physics.Model.item'Class;
owns_Graphics : in Boolean;
owns_Physics : in Boolean;
is_Kinematic : in Boolean := False) return Item;
is_Kinematic : in Boolean := False;
user_Data : in any_user_Data_view := null) return Item;
function new_Sprite (Name : in String;
World : in World_view;
@@ -87,7 +93,8 @@ is
physics_Model : access physics.Model.item'Class;
owns_Graphics : in Boolean := True;
owns_Physics : in Boolean := True;
is_Kinematic : in Boolean := False) return View;
is_Kinematic : in Boolean := False;
user_Data : in any_user_Data_view := null) return View;
end Forge;
@@ -140,6 +147,10 @@ is
function to_GEL (the_Solid : in physics_Object_view) return gel.Sprite.view;
function user_Data (Self : in Item) return any_user_Data_view;
procedure user_Data_is (Self : in out Item; Now : in any_user_Data_view);
-------------
--- Dynamics
--
@@ -406,6 +417,7 @@ private
is_Visible : Boolean := True;
key_Response : lace.Response.view;
user_Data : any_user_Data_view;
is_Destroyed : Boolean := False;
end record;