build_all: Updates.
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@@ -47,8 +47,8 @@ begin
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-- Hinge
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--
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declare
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the_hinge_Box_1 : constant gel.Sprite.view := new_circle_Sprite (the_Applet.gui_World, mass => 0.0);
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the_hinge_Box_2 : constant gel.Sprite.view := new_circle_Sprite (the_Applet.gui_World, mass => 1.0);
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the_hinge_Box_1 : constant gel.Sprite.view := new_circle_Sprite (the_Applet.gui_World, Name => "the_hinge_Box_1", mass => 0.0);
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the_hinge_Box_2 : constant gel.Sprite.view := new_circle_Sprite (the_Applet.gui_World, Name => "the_hinge_Box_2", mass => 1.0);
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new_Joint : gel. Joint .view;
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Frame_A : constant math.Matrix_4x4 := math.Identity_4x4;
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