opengl.renderer.lean: Add function to check if a light already exists.

This commit is contained in:
Rod Kay
2024-08-20 12:51:57 +10:00
parent e63740494b
commit e8180cd883
2 changed files with 20 additions and 3 deletions

View File

@@ -1029,6 +1029,13 @@ is
end rid;
function Exists (Id : in openGL.light.Id_t) return Boolean
is
begin
return the_Lights.Contains (Id);
end Exists;
function get (Id : in openGL.Light.Id_t) return openGL.Light.item
is
begin
@@ -1087,6 +1094,13 @@ is
end rid;
function Exists (Self : in out Item; Id : in openGL.light.Id_t) return Boolean
is
begin
return Self.Lights.Exists (Id);
end;
function Light (Self : in out Item; Id : in openGL.light.Id_t) return openGL.Light.item
is
begin