box2d.physics.space: Rid debug info.

This commit is contained in:
Rod Kay
2024-01-16 14:10:19 +11:00
parent 7e1a4c47f6
commit ededc9ece8

View File

@@ -463,8 +463,6 @@ is
begin begin
if the_c_Collision.near_Object /= null if the_c_Collision.near_Object /= null
then then
new_Line;
Put_Line ("box2d_Physics.Space.cast_Point ~ the_c_Collision.near_Object = " & the_c_Collision.near_Object'Image);
the_Collision.near_Object := to_Object_view (b2d_Object_user_Data (the_c_Collision.near_Object)); the_Collision.near_Object := to_Object_view (b2d_Object_user_Data (the_c_Collision.near_Object));
end if; end if;