opengl: Rename 'openGL.texture_Set.texture_Set' to 'openGL.texture_Set.Item'.

This commit is contained in:
Rod Kay
2023-05-31 07:08:51 +10:00
parent af64e4ce3e
commit f1d7b2c645
6 changed files with 15 additions and 15 deletions

View File

@@ -31,7 +31,7 @@ is
type fadeable_Textures is array (texture_Id range 1 .. max_Textures) of fadeable_Texture;
type texture_Set is
type Item is
record
Textures : fadeable_Textures;
Count : Natural := 0;
@@ -39,16 +39,16 @@ is
initialised : Boolean := False;
end record;
procedure enable (the_Textures : in out texture_Set;
procedure enable (the_Textures : in out Item;
Program : in openGL.Program.view);
procedure Texture_is (in_Set : in out texture_Set; Which : texture_ID; Now : in openGL.Texture.Object);
function Texture (in_Set : in texture_Set; Which : texture_ID) return openGL.Texture.Object;
procedure Texture_is (in_Set : in out Item; Which : texture_ID; Now : in openGL.Texture.Object);
function Texture (in_Set : in Item; Which : texture_ID) return openGL.Texture.Object;
procedure Texture_is (in_Set : in out texture_Set; Now : in openGL.Texture.Object);
function Texture (in_Set : in texture_Set) return openGL.Texture.Object;
procedure Texture_is (in_Set : in out Item; Now : in openGL.Texture.Object);
function Texture (in_Set : in Item) return openGL.Texture.Object;
end openGL.texture_Set;