opengl.remote_model: Set default 'Shine' to '1.0'.
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@@ -7,7 +7,7 @@ is
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type Item is abstract tagged
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record
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Id : model_Id := null_model_Id;
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Shine : openGL.Shine := 200.0;
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Shine : openGL.Shine := 1.0;
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end record;
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end openGL.remote_Model;
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