opengl: Allow models with multiple textures to selectively apply/unapply individual textures.

This commit is contained in:
Rod Kay
2024-09-23 17:05:25 +10:00
parent 47b04dcc8f
commit f59512d51e
19 changed files with 208 additions and 137 deletions

View File

@@ -6,7 +6,7 @@ is
use linear_Algebra_3d;
the_Site : Vector_3 := [Radius, 0.0, 0.0];
Rotation : constant Matrix_3x3 := y_Rotation_from (to_Radians (60.0));
Rotation : constant Matrix_3x3 := z_Rotation_from (to_Radians (60.0));
the_Sites : Sites;