opengl: Fix simple warnings and cosmetics.
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@@ -11,7 +11,6 @@ is
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package textured_Model is new texturing.Mixin (openGL.Model.capsule.item);
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type Item is new textured_Model.textured_item with private;
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-- type Item is new Model.capsule.item with private;
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type View is access all Item'Class;
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@@ -33,28 +32,8 @@ is
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Fonts : in Font.font_id_Map_of_font) return Geometry.views;
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------------
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-- Texturing
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--
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-- overriding
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-- function Fade (Self : in Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level;
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--
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-- overriding
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-- procedure Fade_is (Self : in out Item; Which : in texture_Set.texture_Id;
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-- Now : in texture_Set.fade_Level);
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--
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-- procedure Texture_is (Self : in out Item; Which : in texture_Set.texture_Id;
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-- Now : in asset_Name);
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--
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-- overriding
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-- function texture_Count (Self : in Item) return Natural;
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private
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-- type Item is new Model.capsule.item with
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type Item is new textured_Model.textured_item with
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record
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Radius : Real;
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@@ -63,4 +42,5 @@ private
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Image : asset_Name := null_Asset;
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end record;
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end openGL.Model.capsule.lit_textured;
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