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241 Commits 2 Branches 0 Tags
box2d_revolute_joint_update
Commit Graph

13 Commits

Author SHA1 Message Date
Rod Kay 44c1503013 box2d.object: Implement 'b2d_Object_apply_Torque_impulse' and 'b2d_Object_apply_Torque'. 2024-09-16 22:46:23 +10:00
Rod Kay d24de3e1f9 build_all: Updates. 2024-06-22 20:32:47 +10:00
Rod Kay ae8c2b6f96 phsycis.box2d: Cosmetics. 2024-02-03 21:13:17 +11:00
Rod Kay ad2e6996eb Cosmetics. 2024-01-03 12:25:22 +11:00
Rod Kay d25557e786 physics.box2d.thin: Rid 'box2d.h'. 2023-12-31 21:35:49 +11:00
Rod Kay 79cc7c5d56 physics.box2d.thin: Add 'box2d_c.b2d_point_collision.ads'. 2023-12-31 21:34:37 +11:00
Rod Kay 4c247418c9 physics.box2d.thin: Update swig binding. 2023-12-31 21:20:48 +11:00
Rod Kay fb92469f04 physics.box2d.space: Add point casting. 2023-12-31 21:19:15 +11:00
Rod Kay be98a56d0c physics.box2d: Rid #include of 'box2d.h'. 2023-12-31 21:18:19 +11:00
Rod Kay ac397cc5db physics.box2d.object: Add 'Z' component to 'Site' to allow small variations in 'Z' to prevent opengl from flipping visuals constantly due to all 'Z's being '0.0'. 2023-12-09 14:58:37 +11:00
Rod Kay 715394a719 physcis.box2d.object: Implement 'gyre' functions. 2023-11-17 19:52:47 +11:00
Rod Kay 7630a775b5 physics.box2d.object: Fix bug in 'b2d_Object_Spin_is()'. 2023-11-07 19:41:01 +11:00
Rod Kay 54a53b2ac0 Add initial prototype. 2022-07-31 17:34:54 +10:00
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