Commit Graph

17 Commits

Author SHA1 Message Date
Rod Kay
3bb82e5a39 opengl: Cosmetics. 2023-11-10 18:38:10 +11:00
Rod Kay
8ea8928fd0 opengl.model.sphere.lit_colored_textured: Update texturing and add color. 2023-10-21 14:21:26 +11:00
Rod Kay
833584970a opengl.model.sphere.lit_colored_textured: Update texturing. 2023-10-21 13:41:32 +11:00
Rod Kay
4861f54232 opengl.model: Add basic texturing subprograms. 2023-05-31 15:22:25 +10:00
Rod Kay
af64e4ce3e opengl: Rename 'openGL.texturing' to 'openGL.texture_Set'. 2023-05-31 07:07:11 +10:00
Rod Kay
a362e5aeff opengl.geometry: Rid obsolete prototype code. 2023-05-29 21:41:00 +10:00
Rod Kay
640c3f4790 opengl: Rename 'openGL.Geometry.texturing' to 'openGL.texturing'. 2023-05-16 17:17:28 +10:00
Rod Kay
65ac65b204 opengl.geometry.texturing: Make 'fade_Level' atomic. 2023-05-16 15:30:55 +10:00
Rod Kay
139cb01643 opengl: Work on multi-texturing. 2023-05-16 15:21:51 +10:00
Rod Kay
1beb8e1140 opengl: Work on multi-texturing. 2023-05-09 18:04:18 +10:00
Rod Kay
d3e4119172 opengl.model.box: Add a lit, colored and single textured box. 2023-05-08 11:40:37 +10:00
Rod Kay
6bd8001f2e opengl.glyphimpl.texture: Revert to using '()' instead of '[]' for record aggregates. 2023-05-05 03:50:47 +10:00
Rod Kay
2ac6d57a53 opengl.geometry: Add/use texturing support. 2023-05-05 03:13:07 +10:00
Rod Kay
86721ca2db openGL: Add preliminary multi-texturing code. 2023-05-01 21:17:12 +10:00
Rod Kay
1a381eb2ec opengl.model.hexagon: Document vertex site order. 2023-04-28 21:57:53 +10:00
Rod Kay
11ba34d76d opengl.model.hexagon.lit_textured: Enable texturing. 2023-04-28 21:52:48 +10:00
Rod Kay
54a53b2ac0 Add initial prototype. 2022-07-31 17:34:54 +10:00