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162 Commits 2 Branches 0 Tags
45da868f0c7ea3c7b01c55e187a345e3c62c523f
Commit Graph

5 Commits

Author SHA1 Message Date
Rod Kay
45da868f0c opengl.shaders.lighting: Add 'TODO' for attenuation bug in lighting shader. 2024-02-25 18:48:12 +11:00
Rod Kay
68c1ff4764 opengl.shaders: Use unified lighting and texturing 'snippets' for fragment shaders. 2024-02-23 22:36:18 +11:00
Rod Kay
4717490e43 opengl.shaders: Allow up to 50 lights in fragment shaders. 2024-02-23 18:04:46 +11:00
Rod Kay
8d7f78b74f opengl.geometry: Add multi-texture support to more geometries. 2023-05-07 11:39:57 +10:00
Rod Kay
54a53b2ac0 Add initial prototype. 2022-07-31 17:34:54 +10:00
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