Rod Kay
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0b655ea2be
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opengl.light: Add 'Strength' to lights.
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2024-02-28 21:11:59 +11:00 |
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Rod Kay
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25373dabfe
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opengl.shaders.lighting: Fix bug with direct light position/direction.
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2024-02-28 19:57:00 +11:00 |
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Rod Kay
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5d6861143a
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opengl: Add comments and cosmetics to lighting shader.
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2024-02-28 19:42:40 +11:00 |
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Rod Kay
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45da868f0c
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opengl.shaders.lighting: Add 'TODO' for attenuation bug in lighting shader.
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2024-02-25 18:48:12 +11:00 |
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Rod Kay
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d328369d24
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opengl.shaders.lighting: Work around problem with specular highlighting.
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2024-02-25 18:35:44 +11:00 |
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Rod Kay
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68c1ff4764
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opengl.shaders: Use unified lighting and texturing 'snippets' for fragment shaders.
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2024-02-23 22:36:18 +11:00 |
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