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54 Commits 2 Branches 0 Tags
e1bec3b08947a9fc8675495b29fd0082be371f36
Commit Graph

9 Commits

Author SHA1 Message Date
Rod Kay 8d7f78b74f opengl.geometry: Add multi-texture support to more geometries. 2023-05-07 11:39:57 +10:00
Rod Kay 263f7e8095 opengl.geometry.lit_textured_x2: Tidy. 2023-05-07 08:27:59 +10:00
Rod Kay 5daf101be3 opengl.shader: Allow shaders to be built from snippets. 2023-05-07 06:46:45 +10:00
Rod Kay ba8a471557 opengl.geometry: Change mode of the 'Self' parameter in 'enable_Texture' to 'in out'. 2023-05-05 03:50:30 +10:00
Rod Kay 2ac6d57a53 opengl.geometry: Add/use texturing support. 2023-05-05 03:13:07 +10:00
Rod Kay b9064c43c8 opengl.geometry: Use the 'openGL.Variable.uniform.sampler2D' type for textures. 2023-05-05 01:06:18 +10:00
Rod Kay 4ca946531a opengl.geometry: Pre-initialise texture uniforms. 2023-05-04 21:32:03 +10:00
Rod Kay 86721ca2db openGL: Add preliminary multi-texturing code. 2023-05-01 21:17:12 +10:00
Rod Kay 54a53b2ac0 Add initial prototype. 2022-07-31 17:34:54 +10:00
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