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241 Commits 2 Branches 0 Tags
f13488a87eb6ab29c2a307a93e4a60c55923e7fa
Commit Graph

8 Commits

Author SHA1 Message Date
Rod Kay
f59512d51e opengl: Allow models with multiple textures to selectively apply/unapply individual textures. 2024-09-23 17:05:25 +10:00
Rod Kay
ce41c9afef opengl.geometry.texturing: Use 'Mixin' generic. 2023-05-31 11:39:01 +10:00
Rod Kay
ec4a9b357a opengl.geometry.texturing: Add 'Mixin' generic. 2023-05-31 10:54:59 +10:00
Rod Kay
6850241aa9 openGL.Geometry.texturing: Factor out texturing code from 'openGL.Geometry.lit_textured'. 2023-05-31 08:05:58 +10:00
Rod Kay
640c3f4790 opengl: Rename 'openGL.Geometry.texturing' to 'openGL.texturing'. 2023-05-16 17:17:28 +10:00
Rod Kay
65ac65b204 opengl.geometry.texturing: Make 'fade_Level' atomic. 2023-05-16 15:30:55 +10:00
Rod Kay
139cb01643 opengl: Work on multi-texturing. 2023-05-16 15:21:51 +10:00
Rod Kay
2ac6d57a53 opengl.geometry: Add/use texturing support. 2023-05-05 03:13:07 +10:00
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