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244 Commits 2 Branches 0 Tags
fdebe21c71a783c14c5e419107535e1c13f2befc
Commit Graph

6 Commits

Author SHA1 Message Date
Rod Kay
0b655ea2be opengl.light: Add 'Strength' to lights. 2024-02-28 21:11:59 +11:00
Rod Kay
25373dabfe opengl.shaders.lighting: Fix bug with direct light position/direction. 2024-02-28 19:57:00 +11:00
Rod Kay
5d6861143a opengl: Add comments and cosmetics to lighting shader. 2024-02-28 19:42:40 +11:00
Rod Kay
45da868f0c opengl.shaders.lighting: Add 'TODO' for attenuation bug in lighting shader. 2024-02-25 18:48:12 +11:00
Rod Kay
d328369d24 opengl.shaders.lighting: Work around problem with specular highlighting. 2024-02-25 18:35:44 +11:00
Rod Kay
68c1ff4764 opengl.shaders: Use unified lighting and texturing 'snippets' for fragment shaders. 2024-02-23 22:36:18 +11:00
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