-- This file is generated by SWIG. Please do *not* modify by hand. -- with box2d_c.Pointers; with box2d_c.b2d_Contact; with box2d_c.b2d_ray_Collision; with box2d_c.joint_Cursor; with c_math_c; with c_math_c.Matrix_3x3; with c_math_c.Matrix_4x4; with c_math_c.Pointers; with c_math_c.Vector_2; with c_math_c.Vector_3; with interfaces.c; with swig; package box2d_c.Binding is function b2d_new_Circle (Radius : in c_math_c.Real) return box2d_c.Pointers.Shape_Pointer; function b2d_new_Polygon (Vertices : in c_math_c.Vector_2.Pointer; vertex_Count : in interfaces.c.int) return box2d_c.Pointers.Shape_Pointer; function b2d_new_Box (half_Extents : in c_math_c.Vector_3.Pointer) return box2d_c.Pointers.Shape_Pointer; function b2d_new_Capsule (Radii : in c_math_c.Vector_2.Pointer; Height : in c_math_c.Real) return box2d_c.Pointers.Shape_Pointer; function b2d_new_Cone (Radius : in c_math_c.Real; Height : in c_math_c.Real) return box2d_c.Pointers.Shape_Pointer; function b2d_new_convex_Hull (Points : in c_math_c.Vector_3.Pointer; point_Count : in interfaces.c.int) return box2d_c.Pointers.Shape_Pointer; function b2d_new_Cylinder (half_Extents : in c_math_c.Vector_3.Pointer) return box2d_c.Pointers.Shape_Pointer; function b2d_new_Heightfield (Width : in interfaces.c.int; Depth : in interfaces.c.int; Heights : in c_math_c.Pointers.Real_Pointer; min_Height : in c_math_c.Real; max_Height : in c_math_c.Real; Scale : in c_math_c.Vector_3.Pointer) return box2d_c.Pointers.Shape_Pointer; function b2d_new_multiSphere (Positions : in c_math_c.Vector_3.Pointer; Radii : in c_math_c.Pointers.Real_Pointer; sphere_Count : in interfaces.c.int) return box2d_c.Pointers.Shape_Pointer; function b2d_new_Plane (Normal : in c_math_c.Vector_3.Pointer; Offset : in c_math_c.Real) return box2d_c.Pointers.Shape_Pointer; function b2d_new_Sphere (Radius : in c_math_c.Real) return box2d_c.Pointers.Shape_Pointer; procedure b2d_free_Shape (Self : in box2d_c.Pointers.Shape_Pointer); function b2d_Shape_user_Data (Self : in box2d_c.Pointers.Shape_Pointer) return swig.void_ptr; procedure b2d_Shape_user_Data_is (Self : in box2d_c.Pointers.Shape_Pointer; Now : in swig.void_ptr); procedure b2d_shape_Scale_is (Self : in box2d_c.Pointers.Shape_Pointer; Now : in c_math_c.Vector_2.Item); function b2d_new_Object (Site : in c_math_c.Vector_2.Pointer; Mass : in c_math_c.Real; Friction : in c_math_c.Real; Restitution : in c_math_c.Real; the_Shape : in box2d_c.Pointers.Shape_Pointer) return box2d_c.Pointers.Object_Pointer; procedure b2d_free_Object (Self : in box2d_c.Pointers.Object_Pointer); procedure b2d_Object_Scale_is (Self : in box2d_c.Pointers.Object_Pointer; Now : in c_math_c.Vector_2.Pointer); function b2d_Object_Shape (Self : in box2d_c.Pointers.Object_Pointer) return box2d_c.Pointers.Shape_Pointer; function b2d_Object_user_Data (Self : in box2d_c.Pointers.Object_Pointer) return swig.void_ptr; procedure b2d_Object_user_Data_is (Self : in box2d_c.Pointers.Object_Pointer; Now : in swig.void_ptr); function b2d_Object_Mass (Self : in box2d_c.Pointers.Object_Pointer) return c_math_c.Real; procedure b2d_Object_Friction_is (Self : in box2d_c.Pointers.Object_Pointer; Now : in c_math_c.Real); procedure b2d_Object_Restitution_is (Self : in box2d_c.Pointers.Object_Pointer; Now : in c_math_c.Real); function b2d_Object_Site (Self : in box2d_c.Pointers.Object_Pointer) return c_math_c.Vector_3.Item; procedure b2d_Object_Site_is (Self : in box2d_c.Pointers.Object_Pointer; Now : in c_math_c.Vector_3.Pointer); function b2d_Object_Spin (Self : in box2d_c.Pointers.Object_Pointer) return c_math_c.Matrix_3x3.Item; procedure b2d_Object_Spin_is (Self : in box2d_c.Pointers.Object_Pointer; Now : in c_math_c.Matrix_3x3.Pointer); function b2d_Object_xy_Spin (Self : in box2d_c.Pointers.Object_Pointer) return c_math_c.Real; procedure b2d_Object_xy_Spin_is (Self : in box2d_c.Pointers.Object_Pointer; Now : in c_math_c.Real); function b2d_Object_Transform (Self : in box2d_c.Pointers.Object_Pointer) return c_math_c.Matrix_4x4.Item; procedure b2d_Object_Transform_is (Self : in box2d_c.Pointers.Object_Pointer; Now : in c_math_c.Matrix_4x4.Pointer); function b2d_Object_Speed (Self : in box2d_c.Pointers.Object_Pointer) return c_math_c.Vector_3.Item; procedure b2d_Object_Speed_is (Self : in box2d_c.Pointers.Object_Pointer; Now : in c_math_c.Vector_3.Pointer); function b2d_Object_Gyre (Self : in box2d_c.Pointers.Object_Pointer) return c_math_c.Vector_3.Item; procedure b2d_Object_Gyre_is (Self : in box2d_c.Pointers.Object_Pointer; Now : in c_math_c.Vector_3.Pointer); procedure b2d_Object_apply_Force (Self : in box2d_c.Pointers.Object_Pointer; Force : in c_math_c.Vector_3.Pointer); procedure b2d_Object_apply_Torque (Self : in box2d_c.Pointers.Object_Pointer; Torque : in c_math_c.Vector_3.Pointer); procedure b2d_Object_apply_Torque_impulse (Self : in box2d_c.Pointers.Object_Pointer; Torque : in c_math_c.Vector_3.Pointer); procedure b2d_dump (Self : in box2d_c.Pointers.Object_Pointer); function b2d_new_hinge_Joint_with_local_anchors (in_Space : in box2d_c.Pointers.Space_Pointer; Object_A : in box2d_c.Pointers.Object_Pointer; Object_B : in box2d_c.Pointers.Object_Pointer; Anchor_in_A : in c_math_c.Vector_3.Pointer; Anchor_in_B : in c_math_c.Vector_3.Pointer; low_Limit : in interfaces.c.c_float; high_Limit : in interfaces.c.c_float; collide_Connected : in swig.bool) return box2d_c.Pointers.Joint_Pointer; function b2d_new_hinge_Joint (in_Space : in box2d_c.Pointers.Space_Pointer; Object_A : in box2d_c.Pointers.Object_Pointer; Object_B : in box2d_c.Pointers.Object_Pointer; Frame_A : in c_math_c.Matrix_4x4.Pointer; Frame_B : in c_math_c.Matrix_4x4.Pointer; low_Limit : in interfaces.c.c_float; high_Limit : in interfaces.c.c_float; collide_Connected : in swig.bool) return box2d_c.Pointers.Joint_Pointer; procedure b2d_free_hinge_Joint (Self : in box2d_c.Pointers.Joint_Pointer); function b2d_new_space_hinge_Joint (Object_A : in box2d_c.Pointers.Object_Pointer; Frame_A : in c_math_c.Matrix_4x4.Pointer) return box2d_c.Pointers.Joint_Pointer; function b2d_new_DoF6_Joint (Object_A : in box2d_c.Pointers.Object_Pointer; Object_B : in box2d_c.Pointers.Object_Pointer; Frame_A : in c_math_c.Matrix_4x4.Pointer; Frame_B : in c_math_c.Matrix_4x4.Pointer) return box2d_c.Pointers.Joint_Pointer; function b2d_new_cone_twist_Joint (Object_A : in box2d_c.Pointers.Object_Pointer; Object_B : in box2d_c.Pointers.Object_Pointer; Frame_A : in c_math_c.Matrix_4x4.Pointer; Frame_B : in c_math_c.Matrix_4x4.Pointer) return box2d_c.Pointers.Joint_Pointer; function b2d_new_slider_Joint (Object_A : in box2d_c.Pointers.Object_Pointer; Object_B : in box2d_c.Pointers.Object_Pointer; Frame_A : in c_math_c.Matrix_4x4.Pointer; Frame_B : in c_math_c.Matrix_4x4.Pointer) return box2d_c.Pointers.Joint_Pointer; function b2d_new_ball_Joint (Object_A : in box2d_c.Pointers.Object_Pointer; Object_B : in box2d_c.Pointers.Object_Pointer; Pivot_in_A : in c_math_c.Vector_3.Pointer; Pivot_in_B : in c_math_c.Vector_3.Pointer) return box2d_c.Pointers.Joint_Pointer; function b2d_Joint_user_Data (Self : in box2d_c.Pointers.Joint_Pointer) return swig.void_ptr; procedure b2d_Joint_user_Data_is (Self : in box2d_c.Pointers.Joint_Pointer; Now : in swig.void_ptr); function b2d_Joint_Object_A (Self : in box2d_c.Pointers.Joint_Pointer) return box2d_c.Pointers.Object_Pointer; function b2d_Joint_Object_B (Self : in box2d_c.Pointers.Joint_Pointer) return box2d_c.Pointers.Object_Pointer; function b2d_Joint_Frame_A (Self : in box2d_c.Pointers.Joint_Pointer) return c_math_c.Matrix_4x4.Item; function b2d_Joint_Frame_B (Self : in box2d_c.Pointers.Joint_Pointer) return c_math_c.Matrix_4x4.Item; procedure b2d_Joint_Frame_A_is (Self : in box2d_c.Pointers.Joint_Pointer; Now : in c_math_c.Matrix_4x4.Pointer); procedure b2d_Joint_Frame_B_is (Self : in box2d_c.Pointers.Joint_Pointer; Now : in c_math_c.Matrix_4x4.Pointer); procedure b2d_Joint_set_local_Anchor (Self : in box2d_c.Pointers.Joint_Pointer; is_Anchor_A : in swig.bool; local_Anchor : in c_math_c.Vector_3.Pointer); function b2d_Joint_is_Limited (Self : in box2d_c.Pointers.Joint_Pointer; DoF : in interfaces.c.int) return swig.bool; function b2d_Joint_Extent (Self : in box2d_c.Pointers.Joint_Pointer; DoF : in interfaces.c.int) return swig.bool; procedure b2d_Joint_Velocity_is (Self : in box2d_c.Pointers.Joint_Pointer; DoF : in interfaces.c.int; Now : in c_math_c.Real); function b2d_Joint_reaction_Force (Self : in box2d_c.Pointers.Joint_Pointer) return c_math_c.Vector_3.Item; function b2d_Joint_reaction_Torque (Self : in box2d_c.Pointers.Joint_Pointer) return c_math_c.Real; procedure b2d_Joint_hinge_Limits_are (Self : in box2d_c.Pointers.Joint_Pointer; Low : in c_math_c.Real; High : in c_math_c.Real); function b2d_new_Space return box2d_c.Pointers.Space_Pointer; procedure b2d_free_Space (Self : in box2d_c.Pointers.Space_Pointer); procedure b2d_Space_add_Object (Self : in box2d_c.Pointers.Space_Pointer; the_Object : in box2d_c.Pointers.Object_Pointer); procedure b2d_Space_rid_Object (Self : in box2d_c.Pointers.Space_Pointer; the_Object : in box2d_c.Pointers.Object_Pointer); procedure b2d_Space_add_Joint (Self : in box2d_c.Pointers.Space_Pointer; the_Joint : in box2d_c.Pointers.Joint_Pointer); procedure b2d_Space_rid_Joint (Self : in box2d_c.Pointers.Space_Pointer; the_Joint : in box2d_c.Pointers.Joint_Pointer); function b2d_b2Joint_user_Data (the_Joint : in box2d_c.Pointers.b2Joint_Pointer) return swig.void_ptr; function b2d_Space_first_Joint (Self : in box2d_c.Pointers.Space_Pointer) return box2d_c.joint_Cursor.Item; procedure b2d_Space_next_Joint (Cursor : in box2d_c.joint_Cursor.Pointer); function b2d_Space_joint_Element (Cursor : in box2d_c.joint_Cursor.Pointer) return box2d_c.Pointers.b2Joint_Pointer; procedure b2d_Space_Gravity_is (Self : in box2d_c.Pointers.Space_Pointer; Now : in c_math_c.Vector_3.Pointer); procedure b2d_Space_evolve (Self : in box2d_c.Pointers.Space_Pointer; By : in interfaces.c.c_float); function b2d_Space_cast_Ray (Self : in box2d_c.Pointers.Space_Pointer; From : in c_math_c.Vector_3.Pointer; To : in c_math_c.Vector_3.Pointer) return box2d_c.b2d_ray_Collision.Item; function b2d_space_contact_Count (Self : in box2d_c.Pointers.Space_Pointer) return interfaces.c.int; function b2d_space_Contact (Self : in box2d_c.Pointers.Space_Pointer; contact_Id : in interfaces.c.int) return box2d_c.b2d_Contact.Item; private pragma Import (C, b2d_new_Circle, "Ada_b2d_new_Circle"); pragma Import (C, b2d_new_Polygon, "Ada_b2d_new_Polygon"); pragma Import (C, b2d_new_Box, "Ada_b2d_new_Box"); pragma Import (C, b2d_new_Capsule, "Ada_b2d_new_Capsule"); pragma Import (C, b2d_new_Cone, "Ada_b2d_new_Cone"); pragma Import (C, b2d_new_convex_Hull, "Ada_b2d_new_convex_Hull"); pragma Import (C, b2d_new_Cylinder, "Ada_b2d_new_Cylinder"); pragma Import (C, b2d_new_Heightfield, "Ada_b2d_new_Heightfield"); pragma Import (C, b2d_new_multiSphere, "Ada_b2d_new_multiSphere"); pragma Import (C, b2d_new_Plane, "Ada_b2d_new_Plane"); pragma Import (C, b2d_new_Sphere, "Ada_b2d_new_Sphere"); pragma Import (C, b2d_free_Shape, "Ada_b2d_free_Shape"); pragma Import (C, b2d_Shape_user_Data, "Ada_b2d_Shape_user_Data"); pragma Import (C, b2d_Shape_user_Data_is, "Ada_b2d_Shape_user_Data_is"); pragma Import (C, b2d_shape_Scale_is, "Ada_b2d_shape_Scale_is"); pragma Import (C, b2d_new_Object, "Ada_b2d_new_Object"); pragma Import (C, b2d_free_Object, "Ada_b2d_free_Object"); pragma Import (C, b2d_Object_Scale_is, "Ada_b2d_Object_Scale_is"); pragma Import (C, b2d_Object_Shape, "Ada_b2d_Object_Shape"); pragma Import (C, b2d_Object_user_Data, "Ada_b2d_Object_user_Data"); pragma Import (C, b2d_Object_user_Data_is, "Ada_b2d_Object_user_Data_is"); pragma Import (C, b2d_Object_Mass, "Ada_b2d_Object_Mass"); pragma Import (C, b2d_Object_Friction_is, "Ada_b2d_Object_Friction_is"); pragma Import (C, b2d_Object_Restitution_is, "Ada_b2d_Object_Restitution_is"); pragma Import (C, b2d_Object_Site, "Ada_b2d_Object_Site"); pragma Import (C, b2d_Object_Site_is, "Ada_b2d_Object_Site_is"); pragma Import (C, b2d_Object_Spin, "Ada_b2d_Object_Spin"); pragma Import (C, b2d_Object_Spin_is, "Ada_b2d_Object_Spin_is"); pragma Import (C, b2d_Object_xy_Spin, "Ada_b2d_Object_xy_Spin"); pragma Import (C, b2d_Object_xy_Spin_is, "Ada_b2d_Object_xy_Spin_is"); pragma Import (C, b2d_Object_Transform, "Ada_b2d_Object_Transform"); pragma Import (C, b2d_Object_Transform_is, "Ada_b2d_Object_Transform_is"); pragma Import (C, b2d_Object_Speed, "Ada_b2d_Object_Speed"); pragma Import (C, b2d_Object_Speed_is, "Ada_b2d_Object_Speed_is"); pragma Import (C, b2d_Object_Gyre, "Ada_b2d_Object_Gyre"); pragma Import (C, b2d_Object_Gyre_is, "Ada_b2d_Object_Gyre_is"); pragma Import (C, b2d_Object_apply_Force, "Ada_b2d_Object_apply_Force"); pragma Import (C, b2d_Object_apply_Torque, "Ada_b2d_Object_apply_Torque"); pragma Import (C, b2d_Object_apply_Torque_impulse, "Ada_b2d_Object_apply_Torque_impulse"); pragma Import (C, b2d_dump, "Ada_b2d_dump"); pragma Import (C, b2d_new_hinge_Joint_with_local_anchors, "Ada_b2d_new_hinge_Joint_with_local_anchors"); pragma Import (C, b2d_new_hinge_Joint, "Ada_b2d_new_hinge_Joint"); pragma Import (C, b2d_free_hinge_Joint, "Ada_b2d_free_hinge_Joint"); pragma Import (C, b2d_new_space_hinge_Joint, "Ada_b2d_new_space_hinge_Joint"); pragma Import (C, b2d_new_DoF6_Joint, "Ada_b2d_new_DoF6_Joint"); pragma Import (C, b2d_new_cone_twist_Joint, "Ada_b2d_new_cone_twist_Joint"); pragma Import (C, b2d_new_slider_Joint, "Ada_b2d_new_slider_Joint"); pragma Import (C, b2d_new_ball_Joint, "Ada_b2d_new_ball_Joint"); pragma Import (C, b2d_Joint_user_Data, "Ada_b2d_Joint_user_Data"); pragma Import (C, b2d_Joint_user_Data_is, "Ada_b2d_Joint_user_Data_is"); pragma Import (C, b2d_Joint_Object_A, "Ada_b2d_Joint_Object_A"); pragma Import (C, b2d_Joint_Object_B, "Ada_b2d_Joint_Object_B"); pragma Import (C, b2d_Joint_Frame_A, "Ada_b2d_Joint_Frame_A"); pragma Import (C, b2d_Joint_Frame_B, "Ada_b2d_Joint_Frame_B"); pragma Import (C, b2d_Joint_Frame_A_is, "Ada_b2d_Joint_Frame_A_is"); pragma Import (C, b2d_Joint_Frame_B_is, "Ada_b2d_Joint_Frame_B_is"); pragma Import (C, b2d_Joint_set_local_Anchor, "Ada_b2d_Joint_set_local_Anchor"); pragma Import (C, b2d_Joint_is_Limited, "Ada_b2d_Joint_is_Limited"); pragma Import (C, b2d_Joint_Extent, "Ada_b2d_Joint_Extent"); pragma Import (C, b2d_Joint_Velocity_is, "Ada_b2d_Joint_Velocity_is"); pragma Import (C, b2d_Joint_reaction_Force, "Ada_b2d_Joint_reaction_Force"); pragma Import (C, b2d_Joint_reaction_Torque, "Ada_b2d_Joint_reaction_Torque"); pragma Import (C, b2d_Joint_hinge_Limits_are, "Ada_b2d_Joint_hinge_Limits_are"); pragma Import (C, b2d_new_Space, "Ada_b2d_new_Space"); pragma Import (C, b2d_free_Space, "Ada_b2d_free_Space"); pragma Import (C, b2d_Space_add_Object, "Ada_b2d_Space_add_Object"); pragma Import (C, b2d_Space_rid_Object, "Ada_b2d_Space_rid_Object"); pragma Import (C, b2d_Space_add_Joint, "Ada_b2d_Space_add_Joint"); pragma Import (C, b2d_Space_rid_Joint, "Ada_b2d_Space_rid_Joint"); pragma Import (C, b2d_b2Joint_user_Data, "Ada_b2d_b2Joint_user_Data"); pragma Import (C, b2d_Space_first_Joint, "Ada_b2d_Space_first_Joint"); pragma Import (C, b2d_Space_next_Joint, "Ada_b2d_Space_next_Joint"); pragma Import (C, b2d_Space_joint_Element, "Ada_b2d_Space_joint_Element"); pragma Import (C, b2d_Space_Gravity_is, "Ada_b2d_Space_Gravity_is"); pragma Import (C, b2d_Space_evolve, "Ada_b2d_Space_evolve"); pragma Import (C, b2d_Space_cast_Ray, "Ada_b2d_Space_cast_Ray"); pragma Import (C, b2d_space_contact_Count, "Ada_b2d_space_contact_Count"); pragma Import (C, b2d_space_Contact, "Ada_b2d_space_Contact"); end box2d_c.Binding;