Logo
Explore Help
Sign In
nichkara/lace
1
0
Fork 0
You've already forked lace
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ae520b226b73ab5f90936d4418aec4ed427991aa
lace/3-mid/physics/implement/box2d/source/c
History
Rod Kay d25557e786 physics.box2d.thin: Rid 'box2d.h'.
2023-12-31 21:35:49 +11:00
..
box2d-conversions.cpp
Add initial prototype.
2022-07-31 17:34:54 +10:00
box2d-conversions.h
Add initial prototype.
2022-07-31 17:34:54 +10:00
box2d-joint.cpp
Add initial prototype.
2022-07-31 17:34:54 +10:00
box2d-joint.h
physics.box2d: Rid #include of 'box2d.h'.
2023-12-31 21:18:19 +11:00
box2d-object-private.h
Add initial prototype.
2022-07-31 17:34:54 +10:00
box2d-object.cpp
physics.box2d.object: Add 'Z' component to 'Site' to allow small variations in 'Z' to prevent opengl from flipping visuals constantly due to all 'Z's being '0.0'.
2023-12-09 14:58:37 +11:00
box2d-object.h
physics.box2d: Rid #include of 'box2d.h'.
2023-12-31 21:18:19 +11:00
box2d-shape.cpp
Add initial prototype.
2022-07-31 17:34:54 +10:00
box2d-shape.h
physics.box2d: Rid #include of 'box2d.h'.
2023-12-31 21:18:19 +11:00
box2d-space.cpp
physics.box2d: Rid #include of 'box2d.h'.
2023-12-31 21:18:19 +11:00
box2d-space.h
physics.box2d.space: Add point casting.
2023-12-31 21:19:15 +11:00
Powered by Gitea Version: 1.25.4 Page: 48ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API