Fixed typos in duck hunt

This commit is contained in:
ThomasWeis
2022-04-21 09:13:26 +02:00
committed by BaerbelBox
parent acad253dad
commit 820f8f3fe2
+4 -4
View File
@@ -40,7 +40,7 @@ class DuckObserver(PrivMsgObserverPrototype, PingObserverPrototype):
return return
self.active = 0 self.active = 0
self.duck_alive = 0 self.duck_alive = 0
connection.send_channel("Jagd beended") connection.send_channel("Jagd beendet")
return return
if data['message'].find('.ducks') != -1: if data['message'].find('.ducks') != -1:
connection.send_channel(data['nick'] + " hat schon " + str(self.ducks_befriend[data['nick']]) + " befreundete Enten und " + str(self.ducks_hunt[data['nick']]) + " getötete Enten.") connection.send_channel(data['nick'] + " hat schon " + str(self.ducks_befriend[data['nick']]) + " befreundete Enten und " + str(self.ducks_hunt[data['nick']]) + " getötete Enten.")
@@ -59,20 +59,20 @@ class DuckObserver(PrivMsgObserverPrototype, PingObserverPrototype):
connection.send_channel(data['nick'] + " hat schon " + str(self.ducks_befriend[data['nick']]) + " befreundete Enten und " + str(self.ducks_hunt[data['nick']]) + " getötete Enten.") connection.send_channel(data['nick'] + " hat schon " + str(self.ducks_befriend[data['nick']]) + " befreundete Enten und " + str(self.ducks_hunt[data['nick']]) + " getötete Enten.")
return return
if (self.duck_alive == 0 and self.active == 1): if (self.duck_alive == 0 and self.active == 1):
connection.send_channel(data['nick']+ " probiert eine nicht existente Ente zu befreunden") connection.send_channel(data['nick']+ " probiert eine nicht existente Ente zu befreunden.")
if self.active == 0: if self.active == 0:
connection.send_channel("Es läuft derzeit keine Entenjagd.") connection.send_channel("Es läuft derzeit keine Entenjagd.")
def shoot(self, data, connection): def shoot(self, data, connection):
if self.duck_alive == 1: if self.duck_alive == 1:
if randint(1,100) >97: if randint(1,100) >97:
connection.send_channel(data['nick'] + " trifft daneben") connection.send_channel(data['nick'] + " trifft daneben.")
else: else:
self.duck_alive = 0 self.duck_alive = 0
self.ducks_hunt[data['nick']] += 1 self.ducks_hunt[data['nick']] += 1
connection.send_channel(data['nick'] + " hat schon " + str(self.ducks_befriend[data['nick']]) + " befreundete Enten und " + str(self.ducks_hunt[data['nick']]) + " getötete Enten.") connection.send_channel(data['nick'] + " hat schon " + str(self.ducks_befriend[data['nick']]) + " befreundete Enten und " + str(self.ducks_hunt[data['nick']]) + " getötete Enten.")
return return
if (self.duck_alive == 0 and self.active == 1): if (self.duck_alive == 0 and self.active == 1):
connection.send_channel(data['nick']+ " schiesst ins Nichts") connection.send_channel(data['nick']+ " schießt ins Nichts.")
if self.active == 0: if self.active == 0:
connection.send_channel("Es läuft derzeit keine Entenjagd.") connection.send_channel("Es läuft derzeit keine Entenjagd.")