mirror of
https://github.com/nichkara/InfinitumBotty.git
synced 2026-06-10 22:26:23 +02:00
89 lines
4.0 KiB
Python
89 lines
4.0 KiB
Python
from FaustBot.Modules.ModuleType import ModuleType
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from FaustBot.Communication.Connection import Connection
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from FaustBot.Modules.PrivMsgObserverPrototype import PrivMsgObserverPrototype
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from FaustBot.Modules.PingObserverPrototype import PingObserverPrototype
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from random import randint
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from collections import defaultdict
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class DuckObserver(PrivMsgObserverPrototype, PingObserverPrototype):
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@staticmethod
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def cmd():
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return ['.freunde', '.schiessen', '.starthunt','.stophunt','.ducks']
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@staticmethod
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def help():
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return 'duck game'
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@staticmethod
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def get_module_types():
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return [ModuleType.ON_MSG, ModuleType.ON_PING]
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def __init__(self):
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super().__init__()
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self.active = 0
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self.duck_alive = 0
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self.ducks_hunt = defaultdict(int)
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self.ducks_befriend = defaultdict(int)
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def update_on_priv_msg(self, data, connection: Connection):
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if data['message'].find('.starthunt') != -1:
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if not self._is_idented_mod(data, connection):
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connection.send_back("Dir fehlen leider die Rechte zum Starten der Jagd, " + data['nick'] + ".",data)
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return
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self.active = 1
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connection.send_channel("Jagd eröffnet")
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return
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if data['message'].find('.stophunt') != -1:
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if not self._is_idented_mod(data, connection):
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connection.send_back("Dir fehlen leider die Rechte zum Stoppen der Jagd, " + data['nick'] + ".",
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data)
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return
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self.active = 0
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self.duck_alive = 0
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connection.send_channel("Jagd beended")
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return
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if data['message'].find('.ducks') != -1:
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connection.send_channel(data['nick'] + " hat schon " + str(self.ducks_befriend[data['nick']]) + " befreundete Enten und " + str(self.ducks_hunt[data['nick']]) + " getötete Enten.")
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if data['message'].find('.freunde') != -1:
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self.befriend(data, connection)
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if data['message'].find('.schiessen') != -1:
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self.shoot(data, connection)
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def befriend(self, data, connection):
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if self.duck_alive == 1:
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if randint(1, 100) > 97:
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connection.send_channel(data['nick'] + " probiert eine Ente zu befreunden aber sie will nicht.")
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else:
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self.duck_alive = 0
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self.ducks_befriend[data['nick']] += 1
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connection.send_channel(data['nick'] + " hat schon " + str(self.ducks_befriend[data['nick']]) + " befreundete Enten und " + str(self.ducks_hunt[data['nick']]) + " getötete Enten.")
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return
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if (self.duck_alive == 0 and self.active == 1):
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connection.send_channel(data['nick']+ " probiert eine nicht existente Ente zu befreunden")
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if self.active == 0:
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connection.send_channel("Es läuft derzeit keine Entenjagd.")
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def shoot(self, data, connection):
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if self.duck_alive == 1:
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if randint(1,100) >97:
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connection.send_channel(data['nick'] + " trifft daneben")
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else:
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self.duck_alive = 0
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self.ducks_hunt[data['nick']] += 1
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connection.send_channel(data['nick'] + " hat schon " + str(self.ducks_befriend[data['nick']]) + " befreundete Enten und " + str(self.ducks_hunt[data['nick']]) + " getötete Enten.")
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return
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if (self.duck_alive == 0 and self.active == 1):
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connection.send_channel(data['nick']+ " schiesst ins Nichts")
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if self.active == 0:
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connection.send_channel("Es läuft derzeit keine Entenjagd.")
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def update_on_ping(self, data, connection: Connection):
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if self.active == 0:
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return
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if 1 == randint(1,11):
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if self.duck_alive == 0:
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connection.send_channel("*. *. *. * <<w°)> *. *. * Quack!")
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self.duck_alive = 1
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def _is_idented_mod(self, data: dict, connection: Connection):
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return data['nick'] in self._config.mods and connection.is_idented(data['nick'])
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