Fix some solver issues
- Fix the wrong codepath taken by the solver for contacts involving a collider without parent. - Properly adress the non-linear treatment of the friction direction - Simplify the sleeping strategy - Add an impulse resolution multiplier
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@@ -13,6 +13,7 @@ pub(self) use self::velocity_solver::VelocitySolver;
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pub(self) use delta_vel::DeltaVel;
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pub(self) use generic_velocity_constraint::*;
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pub(self) use generic_velocity_constraint_element::*;
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pub(self) use generic_velocity_ground_constraint::*;
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pub(self) use interaction_groups::*;
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pub(crate) use joint_constraint::MotorParameters;
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pub use joint_constraint::*;
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@@ -29,6 +30,8 @@ mod categorization;
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mod delta_vel;
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mod generic_velocity_constraint;
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mod generic_velocity_constraint_element;
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mod generic_velocity_ground_constraint;
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mod generic_velocity_ground_constraint_element;
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mod interaction_groups;
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#[cfg(not(feature = "parallel"))]
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mod island_solver;
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