Fix some solver issues

- Fix the wrong codepath taken  by the solver for contacts involving a collider without parent.
- Properly adress the non-linear treatment of the friction direction
- Simplify the sleeping strategy
- Add an impulse resolution multiplier
This commit is contained in:
Sébastien Crozet
2022-01-16 16:40:59 +01:00
parent 4454a845e9
commit 0703e5527f
43 changed files with 936 additions and 229 deletions

View File

@@ -179,6 +179,7 @@ impl PhysicsPipeline {
{
self.counters.stages.island_construction_time.resume();
islands.update_active_set_with_contacts(
integration_parameters.dt,
bodies,
colliders,
narrow_phase,