Use newtypes for collider, rigid-body and joint handles.
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@@ -1,4 +1,4 @@
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use crate::dynamics::{BodyPair, RigidBodySet};
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use crate::dynamics::{BodyPair, RigidBodyHandle};
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use crate::geometry::{ColliderPair, ContactManifold};
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use crate::math::{Point, Real, Vector};
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use cdl::query::ContactManifoldsWorkspace;
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@@ -113,10 +113,7 @@ pub struct SolverContact {
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impl Default for ContactManifoldData {
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fn default() -> Self {
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Self::new(
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BodyPair::new(
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RigidBodySet::invalid_handle(),
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RigidBodySet::invalid_handle(),
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),
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BodyPair::new(RigidBodyHandle::invalid(), RigidBodyHandle::invalid()),
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SolverFlags::empty(),
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)
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}
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