feat: migrate to glam whenever relevant + migrate testbed to kiss3d instead of bevy + release v0.32.0 (#909)
* feat: migrate to glam whenever relevant + migrate testbed to kiss3d instead of bevy * chore: update changelog * Fix warnings and tests * Release v0.32.0
This commit is contained in:
@@ -1,3 +1,4 @@
|
||||
use kiss3d::color::Color;
|
||||
use rapier_testbed2d::Testbed;
|
||||
use rapier2d::prelude::*;
|
||||
|
||||
@@ -23,15 +24,15 @@ pub fn init_world(testbed: &mut Testbed) {
|
||||
colliders.insert_with_parent(collider, ground_handle, &mut bodies);
|
||||
|
||||
let collider =
|
||||
ColliderBuilder::cuboid(ground_thickness, ground_size).translation(vector![-3.0, 0.0]);
|
||||
ColliderBuilder::cuboid(ground_thickness, ground_size).translation(Vector::new(-3.0, 0.0));
|
||||
colliders.insert_with_parent(collider, ground_handle, &mut bodies);
|
||||
|
||||
let collider =
|
||||
ColliderBuilder::cuboid(ground_thickness, ground_size).translation(vector![6.0, 0.0]);
|
||||
ColliderBuilder::cuboid(ground_thickness, ground_size).translation(Vector::new(6.0, 0.0));
|
||||
colliders.insert_with_parent(collider, ground_handle, &mut bodies);
|
||||
|
||||
let collider = ColliderBuilder::cuboid(ground_thickness, ground_size)
|
||||
.translation(vector![2.5, 0.0])
|
||||
.translation(Vector::new(2.5, 0.0))
|
||||
.sensor(true)
|
||||
.active_events(ActiveEvents::COLLISION_EVENTS);
|
||||
let sensor_handle = colliders.insert_with_parent(collider, ground_handle, &mut bodies);
|
||||
@@ -42,9 +43,9 @@ pub fn init_world(testbed: &mut Testbed) {
|
||||
let radx = 0.4;
|
||||
let rady = 0.05;
|
||||
|
||||
let delta1 = Isometry::translation(0.0, radx - rady);
|
||||
let delta2 = Isometry::translation(-radx + rady, 0.0);
|
||||
let delta3 = Isometry::translation(radx - rady, 0.0);
|
||||
let delta1 = Pose::from_translation(Vector::new(0.0, radx - rady));
|
||||
let delta2 = Pose::from_translation(Vector::new(-radx + rady, 0.0));
|
||||
let delta3 = Pose::from_translation(Vector::new(radx - rady, 0.0));
|
||||
|
||||
let mut compound_parts = Vec::new();
|
||||
let vertical = SharedShape::cuboid(rady, radx);
|
||||
@@ -67,8 +68,8 @@ pub fn init_world(testbed: &mut Testbed) {
|
||||
|
||||
// Build the rigid body.
|
||||
let rigid_body = RigidBodyBuilder::dynamic()
|
||||
.translation(vector![x, y])
|
||||
.linvel(vector![100.0, -10.0])
|
||||
.translation(Vector::new(x, y))
|
||||
.linvel(Vector::new(100.0, -10.0))
|
||||
.ccd_enabled(true);
|
||||
let handle = bodies.insert(rigid_body);
|
||||
|
||||
@@ -89,9 +90,9 @@ pub fn init_world(testbed: &mut Testbed) {
|
||||
testbed.add_callback(move |mut graphics, physics, events, _| {
|
||||
while let Ok(prox) = events.collision_events.try_recv() {
|
||||
let color = if prox.started() {
|
||||
[1.0, 1.0, 0.0]
|
||||
Color::new(1.0, 1.0, 0.0, 1.0)
|
||||
} else {
|
||||
[0.5, 0.5, 1.0]
|
||||
Color::new(0.5, 0.5, 1.0, 1.0)
|
||||
};
|
||||
|
||||
let parent_handle1 = physics
|
||||
@@ -108,11 +109,11 @@ pub fn init_world(testbed: &mut Testbed) {
|
||||
.unwrap();
|
||||
if let Some(graphics) = &mut graphics {
|
||||
if parent_handle1 != ground_handle && prox.collider1() != sensor_handle {
|
||||
graphics.set_body_color(parent_handle1, color);
|
||||
graphics.set_body_color(parent_handle1, color, false);
|
||||
}
|
||||
|
||||
if parent_handle2 != ground_handle && prox.collider2() != sensor_handle {
|
||||
graphics.set_body_color(parent_handle2, color);
|
||||
graphics.set_body_color(parent_handle2, color, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -122,5 +123,5 @@ pub fn init_world(testbed: &mut Testbed) {
|
||||
* Set up the testbed.
|
||||
*/
|
||||
testbed.set_world(bodies, colliders, impulse_joints, multibody_joints);
|
||||
testbed.look_at(point![0.0, 2.5], 20.0);
|
||||
testbed.look_at(Vec2::new(0.0, 2.5), 20.0);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user