feat: migrate to glam whenever relevant + migrate testbed to kiss3d instead of bevy + release v0.32.0 (#909)

* feat: migrate to glam whenever relevant + migrate testbed to kiss3d instead of bevy

* chore: update changelog

* Fix warnings and tests

* Release v0.32.0
This commit is contained in:
Sébastien Crozet
2026-01-09 17:26:36 +01:00
committed by GitHub
parent 48de83817e
commit 0b7c3b34ec
265 changed files with 8501 additions and 8575 deletions

View File

@@ -19,13 +19,13 @@ pub fn init_world(testbed: &mut Testbed) {
let step_size = ground_size / (nsubdivs as f32);
let mut points = Vec::new();
points.push(point![-ground_size / 2.0, 40.0]);
points.push(Vector::new(-ground_size / 2.0, 40.0));
for i in 1..nsubdivs - 1 {
let x = -ground_size / 2.0 + i as f32 * step_size;
let y = ComplexField::cos(i as f32 * step_size) * 2.0;
points.push(point![x, y]);
points.push(Vector::new(x, y));
}
points.push(point![ground_size / 2.0, 40.0]);
points.push(Vector::new(ground_size / 2.0, 40.0));
let rigid_body = RigidBodyBuilder::fixed();
let handle = bodies.insert(rigid_body);
@@ -48,7 +48,7 @@ pub fn init_world(testbed: &mut Testbed) {
let y = j as f32 * shift + centery + 3.0;
// Build the rigid body.
let rigid_body = RigidBodyBuilder::dynamic().translation(vector![x, y]);
let rigid_body = RigidBodyBuilder::dynamic().translation(Vector::new(x, y));
let handle = bodies.insert(rigid_body);
if j % 2 == 0 {
@@ -65,5 +65,5 @@ pub fn init_world(testbed: &mut Testbed) {
* Set up the testbed.
*/
testbed.set_world(bodies, colliders, impulse_joints, multibody_joints);
testbed.look_at(point![0.0, 0.0], 10.0);
testbed.look_at(Vec2::ZERO, 10.0);
}