Start to Load World State
This patch starts to load world state for debugging. The next step is to make sure that deserialization exactly matches the format of world.takeSnapshot().
This commit is contained in:
committed by
Sébastien Crozet
parent
7703333781
commit
0ef55c7df7
@@ -25,6 +25,7 @@ mod debug_friction3;
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mod debug_infinite_fall3;
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mod debug_prismatic3;
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mod debug_rollback3;
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mod debug_serialized3;
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mod debug_shape_modification3;
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mod debug_triangle3;
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mod debug_trimesh3;
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@@ -122,6 +123,10 @@ pub fn main() {
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"(Debug) shape modification",
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debug_shape_modification3::init_world,
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),
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(
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"A serialized",
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debug_serialized3::init_world,
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),
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];
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// Lexicographic sort, with stress tests moved at the end of the list.
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