feat: solver improvements + release v0.29.0 (#876)

* feat: solver improvements

* feat: add function to get/set whether gyroscopic forces are enabled on a rigid-body

* chore: switch to released versions of parry and wide instead of local patches

* fix cargo doc

* chore: typo fixes

* chore: clippy fix

* Release v0.29.0

* chore: more clippy fixes
This commit is contained in:
Sébastien Crozet
2025-09-05 19:31:58 +02:00
committed by GitHub
parent 317322b31b
commit 134f433903
94 changed files with 5066 additions and 8136 deletions

30
examples3d/gyroscopic3.rs Normal file
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use rapier_testbed3d::Testbed;
use rapier3d::prelude::*;
// Simulate the the Dzhanibekov effect:
// https://en.wikipedia.org/wiki/Tennis_racket_theorem
pub fn init_world(testbed: &mut Testbed) {
let mut colliders = ColliderSet::new();
let mut bodies = RigidBodySet::new();
let impulse_joints = ImpulseJointSet::new();
let multibody_joints = MultibodyJointSet::new();
let shapes = vec![
(Isometry::identity(), SharedShape::cuboid(2.0, 0.2, 0.2)),
(
Isometry::translation(0.0, 0.8, 0.0),
SharedShape::cuboid(0.2, 0.4, 0.2),
),
];
let body = RigidBodyBuilder::dynamic()
.gravity_scale(0.0)
.angvel(vector![0.0, 20.0, 0.1])
.gyroscopic_forces_enabled(true);
let body_handle = bodies.insert(body);
let collider = ColliderBuilder::compound(shapes);
colliders.insert_with_parent(collider, body_handle, &mut bodies);
testbed.set_world(bodies, colliders, impulse_joints, multibody_joints);
testbed.look_at(point![8.0, 0.0, 8.0], point![0.0, 0.0, 0.0]);
}