Add restorative impulse in velocity solver
This commit is contained in:
@@ -27,6 +27,19 @@ pub struct IntegrationParameters {
|
|||||||
/// Each cached impulse are multiplied by this coefficient in `[0, 1]`
|
/// Each cached impulse are multiplied by this coefficient in `[0, 1]`
|
||||||
/// when they are re-used to initialize the solver (default `1.0`).
|
/// when they are re-used to initialize the solver (default `1.0`).
|
||||||
pub warmstart_coeff: Real,
|
pub warmstart_coeff: Real,
|
||||||
|
|
||||||
|
/// 0-1: how much of the velocity to dampen out in the constraint solver?
|
||||||
|
/// (default `1.0`).
|
||||||
|
pub velocity_solve_fraction: Real,
|
||||||
|
|
||||||
|
/// 0-1: multiplier for how much of the constraint violation (e.g. contact penetration)
|
||||||
|
/// will be compensated for during the velocity solve.
|
||||||
|
/// If zero, you need to enable the positional solver.
|
||||||
|
/// If non-zero, you do not need the positional solver.
|
||||||
|
/// A good non-zero value is around `0.2`.
|
||||||
|
/// (default `0.0`).
|
||||||
|
pub velocity_based_erp: Real,
|
||||||
|
|
||||||
/// Amount of penetration the engine wont attempt to correct (default: `0.005m`).
|
/// Amount of penetration the engine wont attempt to correct (default: `0.005m`).
|
||||||
pub allowed_linear_error: Real,
|
pub allowed_linear_error: Real,
|
||||||
/// The maximal distance separating two objects that will generate predictive contacts (default: `0.002`).
|
/// The maximal distance separating two objects that will generate predictive contacts (default: `0.002`).
|
||||||
@@ -121,17 +134,12 @@ impl IntegrationParameters {
|
|||||||
max_stabilization_multiplier,
|
max_stabilization_multiplier,
|
||||||
max_velocity_iterations,
|
max_velocity_iterations,
|
||||||
max_position_iterations,
|
max_position_iterations,
|
||||||
// FIXME: what is the optimal value for min_island_size?
|
|
||||||
// It should not be too big so that we don't end up with
|
|
||||||
// huge islands that don't fit in cache.
|
|
||||||
// However we don't want it to be too small and end up with
|
|
||||||
// tons of islands, reducing SIMD parallelism opportunities.
|
|
||||||
min_island_size: 128,
|
|
||||||
max_ccd_position_iterations,
|
max_ccd_position_iterations,
|
||||||
max_ccd_substeps,
|
max_ccd_substeps,
|
||||||
return_after_ccd_substep,
|
return_after_ccd_substep,
|
||||||
multiple_ccd_substep_sensor_events_enabled,
|
multiple_ccd_substep_sensor_events_enabled,
|
||||||
ccd_on_penetration_enabled,
|
ccd_on_penetration_enabled,
|
||||||
|
..Default::default()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -183,6 +191,8 @@ impl Default for IntegrationParameters {
|
|||||||
return_after_ccd_substep: false,
|
return_after_ccd_substep: false,
|
||||||
erp: 0.2,
|
erp: 0.2,
|
||||||
joint_erp: 0.2,
|
joint_erp: 0.2,
|
||||||
|
velocity_solve_fraction: 1.0,
|
||||||
|
velocity_based_erp: 0.0,
|
||||||
warmstart_coeff: 1.0,
|
warmstart_coeff: 1.0,
|
||||||
allowed_linear_error: 0.005,
|
allowed_linear_error: 0.005,
|
||||||
prediction_distance: 0.002,
|
prediction_distance: 0.002,
|
||||||
|
|||||||
@@ -40,17 +40,21 @@ impl BallVelocityConstraint {
|
|||||||
rb2: &RigidBody,
|
rb2: &RigidBody,
|
||||||
joint: &BallJoint,
|
joint: &BallJoint,
|
||||||
) -> Self {
|
) -> Self {
|
||||||
let anchor1 = rb1.position * joint.local_anchor1 - rb1.world_com;
|
let anchor_world1 = rb1.position * joint.local_anchor1;
|
||||||
let anchor2 = rb2.position * joint.local_anchor2 - rb2.world_com;
|
let anchor_world2 = rb2.position * joint.local_anchor2;
|
||||||
|
let anchor1 = anchor_world1 - rb1.world_com;
|
||||||
|
let anchor2 = anchor_world2 - rb2.world_com;
|
||||||
|
|
||||||
let vel1 = rb1.linvel + rb1.angvel.gcross(anchor1);
|
let vel1 = rb1.linvel + rb1.angvel.gcross(anchor1);
|
||||||
let vel2 = rb2.linvel + rb2.angvel.gcross(anchor2);
|
let vel2 = rb2.linvel + rb2.angvel.gcross(anchor2);
|
||||||
let im1 = rb1.effective_inv_mass;
|
let im1 = rb1.effective_inv_mass;
|
||||||
let im2 = rb2.effective_inv_mass;
|
let im2 = rb2.effective_inv_mass;
|
||||||
|
|
||||||
let rhs = -(vel1 - vel2);
|
let mut rhs = params.velocity_solve_fraction * (vel2 - vel1);
|
||||||
let lhs;
|
|
||||||
|
|
||||||
|
rhs += params.velocity_based_erp * params.inv_dt() * (anchor_world2 - anchor_world1);
|
||||||
|
|
||||||
|
let lhs;
|
||||||
let cmat1 = anchor1.gcross_matrix();
|
let cmat1 = anchor1.gcross_matrix();
|
||||||
let cmat2 = anchor2.gcross_matrix();
|
let cmat2 = anchor2.gcross_matrix();
|
||||||
|
|
||||||
@@ -271,22 +275,27 @@ impl BallVelocityGroundConstraint {
|
|||||||
joint: &BallJoint,
|
joint: &BallJoint,
|
||||||
flipped: bool,
|
flipped: bool,
|
||||||
) -> Self {
|
) -> Self {
|
||||||
let (anchor1, anchor2) = if flipped {
|
let (anchor_world1, anchor_world2) = if flipped {
|
||||||
(
|
(
|
||||||
rb1.position * joint.local_anchor2 - rb1.world_com,
|
rb1.position * joint.local_anchor2,
|
||||||
rb2.position * joint.local_anchor1 - rb2.world_com,
|
rb2.position * joint.local_anchor1,
|
||||||
)
|
)
|
||||||
} else {
|
} else {
|
||||||
(
|
(
|
||||||
rb1.position * joint.local_anchor1 - rb1.world_com,
|
rb1.position * joint.local_anchor1,
|
||||||
rb2.position * joint.local_anchor2 - rb2.world_com,
|
rb2.position * joint.local_anchor2,
|
||||||
)
|
)
|
||||||
};
|
};
|
||||||
|
|
||||||
|
let anchor1 = anchor_world1 - rb1.world_com;
|
||||||
|
let anchor2 = anchor_world2 - rb2.world_com;
|
||||||
|
|
||||||
let im2 = rb2.effective_inv_mass;
|
let im2 = rb2.effective_inv_mass;
|
||||||
let vel1 = rb1.linvel + rb1.angvel.gcross(anchor1);
|
let vel1 = rb1.linvel + rb1.angvel.gcross(anchor1);
|
||||||
let vel2 = rb2.linvel + rb2.angvel.gcross(anchor2);
|
let vel2 = rb2.linvel + rb2.angvel.gcross(anchor2);
|
||||||
let rhs = vel2 - vel1;
|
let mut rhs = params.velocity_solve_fraction * (vel2 - vel1);
|
||||||
|
|
||||||
|
rhs += params.velocity_based_erp * params.inv_dt() * (anchor_world2 - anchor_world1);
|
||||||
|
|
||||||
let cmat2 = anchor2.gcross_matrix();
|
let cmat2 = anchor2.gcross_matrix();
|
||||||
|
|
||||||
|
|||||||
@@ -103,12 +103,37 @@ impl FixedVelocityConstraint {
|
|||||||
let ang_dvel = -rb1.angvel + rb2.angvel;
|
let ang_dvel = -rb1.angvel + rb2.angvel;
|
||||||
|
|
||||||
#[cfg(feature = "dim2")]
|
#[cfg(feature = "dim2")]
|
||||||
let rhs = Vector3::new(lin_dvel.x, lin_dvel.y, ang_dvel);
|
let mut rhs =
|
||||||
|
params.velocity_solve_fraction * Vector3::new(lin_dvel.x, lin_dvel.y, ang_dvel);
|
||||||
|
|
||||||
#[cfg(feature = "dim3")]
|
#[cfg(feature = "dim3")]
|
||||||
let rhs = Vector6::new(
|
let mut rhs = params.velocity_solve_fraction
|
||||||
lin_dvel.x, lin_dvel.y, lin_dvel.z, ang_dvel.x, ang_dvel.y, ang_dvel.z,
|
* Vector6::new(
|
||||||
);
|
lin_dvel.x, lin_dvel.y, lin_dvel.z, ang_dvel.x, ang_dvel.y, ang_dvel.z,
|
||||||
|
);
|
||||||
|
|
||||||
|
if params.velocity_based_erp != 0.0 {
|
||||||
|
let error = anchor2 * anchor1.inverse();
|
||||||
|
let lin_err = error.translation.vector;
|
||||||
|
|
||||||
|
#[cfg(feature = "dim2")]
|
||||||
|
{
|
||||||
|
let ang_err = error.rotation.angle();
|
||||||
|
rhs += params.velocity_based_erp
|
||||||
|
* params.inv_dt()
|
||||||
|
* Vector3::new(lin_err.x, lin_err.y, ang_err);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(feature = "dim3")]
|
||||||
|
{
|
||||||
|
let ang_err = error.rotation.scaled_axis();
|
||||||
|
rhs += params.velocity_based_erp
|
||||||
|
* params.inv_dt()
|
||||||
|
* Vector6::new(
|
||||||
|
lin_err.x, lin_err.y, lin_err.z, ang_err.x, ang_err.y, ang_err.z,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
FixedVelocityConstraint {
|
FixedVelocityConstraint {
|
||||||
joint_id,
|
joint_id,
|
||||||
@@ -293,11 +318,48 @@ impl FixedVelocityGroundConstraint {
|
|||||||
let ang_dvel = rb2.angvel - rb1.angvel;
|
let ang_dvel = rb2.angvel - rb1.angvel;
|
||||||
|
|
||||||
#[cfg(feature = "dim2")]
|
#[cfg(feature = "dim2")]
|
||||||
let rhs = Vector3::new(lin_dvel.x, lin_dvel.y, ang_dvel);
|
let mut rhs =
|
||||||
|
params.velocity_solve_fraction * Vector3::new(lin_dvel.x, lin_dvel.y, ang_dvel);
|
||||||
#[cfg(feature = "dim3")]
|
#[cfg(feature = "dim3")]
|
||||||
let rhs = Vector6::new(
|
let mut rhs = params.velocity_solve_fraction
|
||||||
lin_dvel.x, lin_dvel.y, lin_dvel.z, ang_dvel.x, ang_dvel.y, ang_dvel.z,
|
* Vector6::new(
|
||||||
);
|
lin_dvel.x, lin_dvel.y, lin_dvel.z, ang_dvel.x, ang_dvel.y, ang_dvel.z,
|
||||||
|
);
|
||||||
|
|
||||||
|
if params.velocity_based_erp != 0.0 {
|
||||||
|
// let error = anchor2 * anchor1.inverse();
|
||||||
|
// let lin_err = error.translation.vector;
|
||||||
|
// let ang_err = error.rotation;
|
||||||
|
|
||||||
|
// Doesn't quite do what it should
|
||||||
|
// let target_pos = anchor1.lerp_slerp(
|
||||||
|
// &anchor2,
|
||||||
|
// params.velocity_based_erp * params.inv_dt(),
|
||||||
|
// );
|
||||||
|
// let error = target_pos * anchor1.inverse();
|
||||||
|
// let lin_err = error.translation.vector;
|
||||||
|
|
||||||
|
let lin_err = anchor2.translation.vector - anchor1.translation.vector;
|
||||||
|
let ang_err = anchor2.rotation * anchor1.rotation.inverse();
|
||||||
|
|
||||||
|
#[cfg(feature = "dim2")]
|
||||||
|
{
|
||||||
|
let ang_err = ang_err.angle();
|
||||||
|
rhs += params.velocity_based_erp
|
||||||
|
* params.inv_dt()
|
||||||
|
* Vector3::new(lin_err.x, lin_err.y, ang_err);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(feature = "dim3")]
|
||||||
|
{
|
||||||
|
let ang_err = ang_err.scaled_axis();
|
||||||
|
rhs += params.velocity_based_erp
|
||||||
|
* params.inv_dt()
|
||||||
|
* Vector6::new(
|
||||||
|
lin_err.x, lin_err.y, lin_err.z, ang_err.x, ang_err.y, ang_err.z,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
FixedVelocityGroundConstraint {
|
FixedVelocityGroundConstraint {
|
||||||
joint_id,
|
joint_id,
|
||||||
|
|||||||
@@ -244,17 +244,22 @@ impl VelocityConstraint {
|
|||||||
+ gcross2.gdot(gcross2));
|
+ gcross2.gdot(gcross2));
|
||||||
|
|
||||||
let is_bouncy = manifold_point.is_bouncy() as u32 as Real;
|
let is_bouncy = manifold_point.is_bouncy() as u32 as Real;
|
||||||
let rhs = (1.0 + is_bouncy * manifold_point.restitution)
|
let is_resting = 1.0 - is_bouncy;
|
||||||
* (vel1 - vel2).dot(&force_dir1)
|
|
||||||
+ manifold_point.dist.max(0.0) * inv_dt;
|
|
||||||
|
|
||||||
let impulse = manifold_point.data.impulse * warmstart_coeff;
|
let mut rhs = (1.0 + is_bouncy * manifold_point.restitution)
|
||||||
|
* (vel1 - vel2).dot(&force_dir1);
|
||||||
|
rhs += manifold_point.dist.max(0.0) * inv_dt;
|
||||||
|
rhs *= params.velocity_solve_fraction;
|
||||||
|
rhs += is_resting
|
||||||
|
* params.velocity_based_erp
|
||||||
|
* inv_dt
|
||||||
|
* manifold_point.dist.min(0.0);
|
||||||
|
|
||||||
constraint.elements[k].normal_part = VelocityConstraintElementPart {
|
constraint.elements[k].normal_part = VelocityConstraintElementPart {
|
||||||
gcross1,
|
gcross1,
|
||||||
gcross2,
|
gcross2,
|
||||||
rhs,
|
rhs,
|
||||||
impulse,
|
impulse: manifold_point.data.impulse * warmstart_coeff,
|
||||||
r,
|
r,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -156,16 +156,21 @@ impl VelocityGroundConstraint {
|
|||||||
let r = 1.0 / (rb2.effective_inv_mass + gcross2.gdot(gcross2));
|
let r = 1.0 / (rb2.effective_inv_mass + gcross2.gdot(gcross2));
|
||||||
|
|
||||||
let is_bouncy = manifold_point.is_bouncy() as u32 as Real;
|
let is_bouncy = manifold_point.is_bouncy() as u32 as Real;
|
||||||
let rhs = (1.0 + is_bouncy * manifold_point.restitution)
|
let is_resting = 1.0 - is_bouncy;
|
||||||
* (vel1 - vel2).dot(&force_dir1)
|
|
||||||
+ manifold_point.dist.max(0.0) * inv_dt;
|
|
||||||
|
|
||||||
let impulse = manifold_point.data.impulse * warmstart_coeff;
|
let mut rhs = (1.0 + is_bouncy * manifold_point.restitution)
|
||||||
|
* (vel1 - vel2).dot(&force_dir1);
|
||||||
|
rhs += manifold_point.dist.max(0.0) * inv_dt;
|
||||||
|
rhs *= params.velocity_solve_fraction;
|
||||||
|
rhs += is_resting
|
||||||
|
* params.velocity_based_erp
|
||||||
|
* inv_dt
|
||||||
|
* manifold_point.dist.min(0.0);
|
||||||
|
|
||||||
constraint.elements[k].normal_part = VelocityGroundConstraintElementPart {
|
constraint.elements[k].normal_part = VelocityGroundConstraintElementPart {
|
||||||
gcross2,
|
gcross2,
|
||||||
rhs,
|
rhs,
|
||||||
impulse,
|
impulse: manifold_point.data.impulse * warmstart_coeff,
|
||||||
r,
|
r,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user