Make raycast vehicle friction_slip property public

This commit is contained in:
Nash
2023-03-21 10:07:23 -04:00
committed by Sébastien Crozet
parent c1860c504b
commit 285fe89dd5

View File

@@ -135,7 +135,7 @@ pub struct Wheel {
/// ///
/// The larger the value, the more instantaneous braking will happen (with the risk of /// The larger the value, the more instantaneous braking will happen (with the risk of
/// causing the vehicle to flip if its too strong). /// causing the vehicle to flip if its too strong).
friction_slip: Real, pub friction_slip: Real,
/// The wheels current rotation on its axle. /// The wheels current rotation on its axle.
pub rotation: Real, pub rotation: Real,
delta_rotation: Real, delta_rotation: Real,