Allow removing a rigid-body without auto-removing attached colliders
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committed by
Sébastien Crozet
parent
412fedf7e3
commit
28cc19d104
@@ -63,6 +63,7 @@ pub fn init_world(testbed: &mut Testbed) {
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&mut physics.colliders,
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&mut physics.impulse_joints,
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&mut physics.multibody_joints,
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true,
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);
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if let Some(graphics) = &mut graphics {
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