Externalize the proximity code (renamed intersection).
This commit is contained in:
@@ -2,26 +2,22 @@
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use rayon::prelude::*;
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use crate::dynamics::RigidBodySet;
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use crate::geometry::proximity_detector::{
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DefaultProximityDispatcher, ProximityDetectionContext, ProximityDispatcher,
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};
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use eagl::query::{DefaultQueryDispatcher, PersistentQueryDispatcher};
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use eagl::query::{DefaultQueryDispatcher, PersistentQueryDispatcher, QueryDispatcher};
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//#[cfg(feature = "simd-is-enabled")]
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//use crate::geometry::{
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// contact_generator::ContactGenerationContextSimd,
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// proximity_detector::ProximityDetectionContextSimd, WBall,
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// intersection_detector::ProximityDetectionContextSimd, WBall,
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//};
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use crate::geometry::{
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BroadPhasePairEvent, ColliderGraphIndex, ColliderHandle, ContactEvent, ContactManifoldData,
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ContactPairFilter, PairFilterContext, ProximityEvent, ProximityPair, ProximityPairFilter,
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RemovedCollider, SolverFlags,
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ContactPairFilter, IntersectionEvent, PairFilterContext, ProximityPairFilter, RemovedCollider,
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SolverFlags,
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};
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use crate::geometry::{ColliderSet, ContactManifold, ContactPair, InteractionGraph};
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//#[cfg(feature = "simd-is-enabled")]
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//use crate::math::{SimdReal, SIMD_WIDTH};
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use crate::data::pubsub::Subscription;
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use crate::data::Coarena;
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use crate::eagl::query::Proximity;
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use crate::pipeline::EventHandler;
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use std::collections::HashMap;
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//use simba::simd::SimdValue;
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@@ -30,14 +26,14 @@ use std::collections::HashMap;
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#[derive(Copy, Clone, Debug, PartialEq, Eq)]
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struct ColliderGraphIndices {
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contact_graph_index: ColliderGraphIndex,
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proximity_graph_index: ColliderGraphIndex,
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intersection_graph_index: ColliderGraphIndex,
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}
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impl ColliderGraphIndices {
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fn invalid() -> Self {
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Self {
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contact_graph_index: InteractionGraph::<ContactPair>::invalid_graph_index(),
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proximity_graph_index: InteractionGraph::<ProximityPair>::invalid_graph_index(),
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intersection_graph_index: InteractionGraph::<bool>::invalid_graph_index(),
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}
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}
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}
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@@ -47,13 +43,13 @@ impl ColliderGraphIndices {
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#[derive(Clone)]
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pub struct NarrowPhase {
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contact_graph: InteractionGraph<ContactPair>,
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proximity_graph: InteractionGraph<ProximityPair>,
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intersection_graph: InteractionGraph<bool>,
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graph_indices: Coarena<ColliderGraphIndices>,
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removed_colliders: Option<Subscription<RemovedCollider>>,
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// ball_ball: Vec<usize>, // Workspace: Vec<*mut ContactPair>,
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// shape_shape: Vec<usize>, // Workspace: Vec<*mut ContactPair>,
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// ball_ball_prox: Vec<usize>, // Workspace: Vec<*mut ProximityPair>,
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// shape_shape_prox: Vec<usize>, // Workspace: Vec<*mut ProximityPair>,
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// ball_ball_prox: Vec<usize>, // Workspace: Vec<*mut bool>,
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// shape_shape_prox: Vec<usize>, // Workspace: Vec<*mut bool>,
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}
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pub(crate) type ContactManifoldIndex = usize;
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@@ -63,7 +59,7 @@ impl NarrowPhase {
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pub fn new() -> Self {
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Self {
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contact_graph: InteractionGraph::new(),
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proximity_graph: InteractionGraph::new(),
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intersection_graph: InteractionGraph::new(),
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graph_indices: Coarena::new(),
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removed_colliders: None,
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// ball_ball: Vec::new(),
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@@ -78,9 +74,9 @@ impl NarrowPhase {
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&self.contact_graph
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}
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/// The proximity graph containing all proximity pairs and their proximity information.
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pub fn proximity_graph(&self) -> &InteractionGraph<ProximityPair> {
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&self.proximity_graph
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/// The intersection graph containing all intersection pairs and their intersection information.
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pub fn intersection_graph(&self) -> &InteractionGraph<bool> {
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&self.intersection_graph
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}
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/// All the contacts involving the given collider.
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@@ -92,15 +88,16 @@ impl NarrowPhase {
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Some(self.contact_graph.interactions_with(id.contact_graph_index))
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}
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/// All the proximities involving the given collider.
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pub fn proximities_with(
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&self,
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/// All the intersections involving the given collider.
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pub fn intersections_with<'a>(
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&'a self,
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collider: ColliderHandle,
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) -> Option<impl Iterator<Item = (ColliderHandle, ColliderHandle, &ProximityPair)>> {
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) -> Option<impl Iterator<Item = (ColliderHandle, ColliderHandle, bool)> + 'a> {
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let id = self.graph_indices.get(collider)?;
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Some(
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self.proximity_graph
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.interactions_with(id.proximity_graph_index),
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self.intersection_graph
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.interactions_with(id.intersection_graph_index)
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.map(|e| (e.0, e.1, *e.2)),
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)
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}
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@@ -121,21 +118,20 @@ impl NarrowPhase {
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.map(|c| c.2)
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}
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/// The proximity pair involving two specific colliders.
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/// The intersection pair involving two specific colliders.
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///
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/// If this returns `None`, there is no intersection between the two colliders.
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/// If this returns `Some`, then there may be an intersection between the two colliders. Check the
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/// value of [`ProximityPair::proximity`] method to see if there is an actual intersection.
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pub fn proximity_pair(
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/// If this returns `None` or `Some(false)`, then there is no intersection between the two colliders.
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/// If this returns `Some(true)`, then there may be an intersection between the two colliders.
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pub fn intersection_pair(
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&self,
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collider1: ColliderHandle,
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collider2: ColliderHandle,
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) -> Option<&ProximityPair> {
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) -> Option<bool> {
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let id1 = self.graph_indices.get(collider1)?;
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let id2 = self.graph_indices.get(collider2)?;
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self.proximity_graph
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.interaction_pair(id1.proximity_graph_index, id2.proximity_graph_index)
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.map(|c| c.2)
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self.intersection_graph
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.interaction_pair(id1.intersection_graph_index, id2.intersection_graph_index)
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.map(|c| *c.2)
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}
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/// All the contact pairs maintained by this narrow-phase.
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@@ -143,9 +139,13 @@ impl NarrowPhase {
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self.contact_graph.interactions()
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}
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/// All the proximity pairs maintained by this narrow-phase.
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pub fn proximity_pairs(&self) -> impl Iterator<Item = &ProximityPair> {
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self.proximity_graph.interactions()
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/// All the intersection pairs maintained by this narrow-phase.
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pub fn intersection_pairs<'a>(
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&'a self,
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) -> impl Iterator<Item = (ColliderHandle, ColliderHandle, bool)> + 'a {
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self.intersection_graph
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.interactions_with_endpoints()
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.map(|e| (e.0, e.1, *e.2))
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}
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// #[cfg(feature = "parallel")]
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@@ -164,7 +164,7 @@ impl NarrowPhase {
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// TODO: avoid these hash-maps.
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// They are necessary to handle the swap-remove done internally
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// by the contact/proximity graphs when a node is removed.
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// by the contact/intersection graphs when a node is removed.
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let mut prox_id_remap = HashMap::new();
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let mut contact_id_remap = HashMap::new();
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let mut i = 0;
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@@ -173,17 +173,17 @@ impl NarrowPhase {
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// NOTE: if the collider does not have any graph indices currently, there is nothing
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// to remove in the narrow-phase for this collider.
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if let Some(graph_idx) = self.graph_indices.get(collider.handle) {
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let proximity_graph_id = prox_id_remap
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let intersection_graph_id = prox_id_remap
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.get(&collider.handle)
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.copied()
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.unwrap_or(graph_idx.proximity_graph_index);
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.unwrap_or(graph_idx.intersection_graph_index);
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let contact_graph_id = contact_id_remap
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.get(&collider.handle)
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.copied()
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.unwrap_or(graph_idx.contact_graph_index);
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self.remove_collider(
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proximity_graph_id,
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intersection_graph_id,
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contact_graph_id,
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colliders,
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bodies,
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@@ -201,7 +201,7 @@ impl NarrowPhase {
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pub(crate) fn remove_collider<'a>(
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&mut self,
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proximity_graph_id: ColliderGraphIndex,
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intersection_graph_id: ColliderGraphIndex,
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contact_graph_id: ColliderGraphIndex,
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colliders: &mut ColliderSet,
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bodies: &mut RigidBodySet,
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@@ -221,11 +221,11 @@ impl NarrowPhase {
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// We have to manage the fact that one other collider will
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// have its graph index changed because of the node's swap-remove.
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if let Some(replacement) = self.proximity_graph.remove_node(proximity_graph_id) {
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if let Some(replacement) = self.intersection_graph.remove_node(intersection_graph_id) {
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if let Some(replacement) = self.graph_indices.get_mut(replacement) {
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replacement.proximity_graph_index = proximity_graph_id;
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replacement.intersection_graph_index = intersection_graph_id;
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} else {
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prox_id_remap.insert(replacement, proximity_graph_id);
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prox_id_remap.insert(replacement, intersection_graph_id);
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}
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}
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@@ -265,35 +265,33 @@ impl NarrowPhase {
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if co1.is_sensor() || co2.is_sensor() {
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// NOTE: the collider won't have a graph index as long
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// as it does not interact with anything.
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if !InteractionGraph::<ProximityPair>::is_graph_index_valid(
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gid1.proximity_graph_index,
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if !InteractionGraph::<bool>::is_graph_index_valid(
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gid1.intersection_graph_index,
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) {
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gid1.proximity_graph_index =
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self.proximity_graph.graph.add_node(pair.collider1);
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gid1.intersection_graph_index =
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self.intersection_graph.graph.add_node(pair.collider1);
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}
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if !InteractionGraph::<ProximityPair>::is_graph_index_valid(
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gid2.proximity_graph_index,
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if !InteractionGraph::<bool>::is_graph_index_valid(
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gid2.intersection_graph_index,
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) {
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gid2.proximity_graph_index =
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self.proximity_graph.graph.add_node(pair.collider2);
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gid2.intersection_graph_index =
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self.intersection_graph.graph.add_node(pair.collider2);
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}
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if self
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.proximity_graph
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.intersection_graph
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.graph
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.find_edge(gid1.proximity_graph_index, gid2.proximity_graph_index)
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.find_edge(
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gid1.intersection_graph_index,
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gid2.intersection_graph_index,
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)
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.is_none()
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{
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let dispatcher = DefaultProximityDispatcher;
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let generator = dispatcher
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.dispatch(co1.shape().shape_type(), co2.shape().shape_type());
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let interaction =
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ProximityPair::new(*pair, generator.0, generator.1);
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let _ = self.proximity_graph.add_edge(
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gid1.proximity_graph_index,
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gid2.proximity_graph_index,
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interaction,
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let _ = self.intersection_graph.add_edge(
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gid1.intersection_graph_index,
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gid2.intersection_graph_index,
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false,
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);
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}
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} else {
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@@ -343,22 +341,19 @@ impl NarrowPhase {
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self.graph_indices.get(pair.collider2),
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) {
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if co1.is_sensor() || co2.is_sensor() {
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let prox_pair = self.proximity_graph.remove_edge(
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gid1.proximity_graph_index,
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gid2.proximity_graph_index,
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let was_intersecting = self.intersection_graph.remove_edge(
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gid1.intersection_graph_index,
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gid2.intersection_graph_index,
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);
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// Emit a proximity lost event if we had a proximity before removing the edge.
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if let Some(prox) = prox_pair {
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if prox.proximity != Proximity::Disjoint {
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let prox_event = ProximityEvent::new(
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pair.collider1,
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pair.collider2,
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prox.proximity,
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Proximity::Disjoint,
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);
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events.handle_proximity_event(prox_event)
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}
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// Emit an intersection lost event if we had an intersection before removing the edge.
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if Some(true) == was_intersecting {
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let prox_event = IntersectionEvent::new(
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pair.collider1,
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pair.collider2,
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false,
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);
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events.handle_intersection_event(prox_event)
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}
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} else {
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let contact_pair = self.contact_graph.remove_edge(
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@@ -387,7 +382,7 @@ impl NarrowPhase {
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}
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}
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pub(crate) fn compute_proximities(
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pub(crate) fn compute_intersections(
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&mut self,
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prediction_distance: f32,
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bodies: &RigidBodySet,
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@@ -395,10 +390,12 @@ impl NarrowPhase {
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pair_filter: Option<&dyn ProximityPairFilter>,
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events: &dyn EventHandler,
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) {
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par_iter_mut!(&mut self.proximity_graph.graph.edges).for_each(|edge| {
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let pair = &mut edge.weight;
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let co1 = &colliders[pair.pair.collider1];
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let co2 = &colliders[pair.pair.collider2];
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let nodes = &self.intersection_graph.graph.nodes;
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par_iter_mut!(&mut self.intersection_graph.graph.edges).for_each(|edge| {
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let handle1 = nodes[edge.source().index()].weight;
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let handle2 = nodes[edge.target().index()].weight;
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let co1 = &colliders[handle1];
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let co2 = &colliders[handle2];
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// FIXME: avoid lookup into bodies.
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let rb1 = &bodies[co1.parent];
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@@ -408,17 +405,17 @@ impl NarrowPhase {
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|| (rb2.is_sleeping() && rb1.is_static())
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|| (rb1.is_sleeping() && rb2.is_sleeping())
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{
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// No need to update this proximity because nothing moved.
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// No need to update this intersection because nothing moved.
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return;
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}
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if !co1.collision_groups.test(co2.collision_groups) {
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// The proximity is not allowed.
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// The intersection is not allowed.
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return;
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}
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if pair_filter.is_none() && !rb1.is_dynamic() && !rb2.is_dynamic() {
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// Default filtering rule: no proximity between two non-dynamic bodies.
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// Default filtering rule: no intersection between two non-dynamic bodies.
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return;
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}
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@@ -430,34 +427,26 @@ impl NarrowPhase {
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collider2: co2,
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};
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if !filter.filter_proximity_pair(&context) {
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// No proximity allowed.
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if !filter.filter_intersection_pair(&context) {
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// No intersection allowed.
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return;
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}
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}
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let dispatcher = DefaultProximityDispatcher;
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if pair.detector.is_none() {
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// We need a redispatch for this detector.
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// This can happen, e.g., after restoring a snapshot of the narrow-phase.
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let (detector, workspace) =
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dispatcher.dispatch(co1.shape().shape_type(), co2.shape().shape_type());
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pair.detector = Some(detector);
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pair.detector_workspace = workspace;
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let pos12 = co1.position().inverse() * co2.position();
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let dispatcher = DefaultQueryDispatcher;
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if let Ok(intersection) = dispatcher.intersection_test(&pos12, co1.shape(), co2.shape())
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{
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if intersection != edge.weight {
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edge.weight = intersection;
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events.handle_intersection_event(IntersectionEvent::new(
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handle1,
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handle2,
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intersection,
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));
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}
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}
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let context = ProximityDetectionContext {
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dispatcher: &dispatcher,
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prediction_distance,
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colliders,
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pair,
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};
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context
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.pair
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.detector
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.unwrap()
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.detect_proximity(context, events);
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});
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}
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