Upgrade bevy 0.15 (#758)
* upgrade bevy 0.15 * use crate dependencies * use puffin pr dependency * suppress needless lifetimes * fix compiler error due to merge --------- Co-authored-by: Sébastien Crozet <sebcrozet@dimforge.com>
This commit is contained in:
@@ -74,8 +74,8 @@ impl OrbitCameraPlugin {
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}
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if mouse_button_input.pressed(camera.rotate_button) {
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camera.x -= delta.x * camera.rotate_sensitivity * time.delta_seconds();
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camera.y -= delta.y * camera.rotate_sensitivity * time.delta_seconds();
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camera.x -= delta.x * camera.rotate_sensitivity * time.delta_secs();
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camera.y -= delta.y * camera.rotate_sensitivity * time.delta_secs();
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camera.y = camera
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.y
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.max(*camera.pitch_range.start())
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@@ -87,7 +87,7 @@ impl OrbitCameraPlugin {
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let up_dir = transform.rotation * Vec3::Y;
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let pan_vector = (delta.x * right_dir + delta.y * up_dir)
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* camera.pan_sensitivity
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* time.delta_seconds();
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* time.delta_secs();
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camera.center += pan_vector;
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}
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}
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@@ -21,6 +21,10 @@ use std::collections::HashMap;
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pub type BevyMaterial = bevy_sprite::ColorMaterial;
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#[cfg(feature = "dim3")]
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pub type BevyMaterial = StandardMaterial;
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#[cfg(feature = "dim2")]
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pub type BevyMaterialComponent = MeshMaterial2d<BevyMaterial>;
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#[cfg(feature = "dim3")]
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pub type BevyMaterialComponent = MeshMaterial3d<BevyMaterial>;
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pub type InstancedMaterials = HashMap<Point3<usize>, Handle<BevyMaterial>>;
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pub const SELECTED_OBJECT_MATERIAL_KEY: Point3<usize> = point![42, 42, 42];
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@@ -17,7 +17,6 @@ use rapier::math::{Isometry, Real, Vector};
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use crate::graphics::{BevyMaterial, InstancedMaterials, SELECTED_OBJECT_MATERIAL_KEY};
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#[cfg(feature = "dim2")]
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use {
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bevy_sprite::MaterialMesh2dBundle,
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na::{Point2, Vector2},
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rapier::geometry::{Ball, Cuboid},
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};
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@@ -46,6 +45,7 @@ impl EntityWithGraphics {
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let selection_material = bevy_sprite::ColorMaterial {
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color: Color::from(Srgba::rgb(1.0, 0.0, 0.0)),
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texture: None,
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..default()
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};
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#[cfg(feature = "dim3")]
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let selection_material = StandardMaterial {
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@@ -112,6 +112,7 @@ impl EntityWithGraphics {
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let material = bevy_sprite::ColorMaterial {
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color: bevy_color,
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texture: None,
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..default()
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};
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#[cfg(feature = "dim3")]
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let material = StandardMaterial {
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@@ -127,19 +128,17 @@ impl EntityWithGraphics {
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if let Some(mesh) = mesh {
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#[cfg(feature = "dim2")]
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let bundle = MaterialMesh2dBundle {
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mesh: mesh.into(),
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material: material_handle.clone_weak(),
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let bundle = (
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Mesh2d(mesh),
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MeshMaterial2d(material_handle.clone_weak()),
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transform,
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..Default::default()
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};
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);
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#[cfg(feature = "dim3")]
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let bundle = PbrBundle {
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mesh,
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material: material_handle.clone_weak(),
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let bundle = (
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Mesh2d(mesh),
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MeshMaterial3d(material_handle.clone_weak()),
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transform,
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..Default::default()
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};
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);
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let mut entity_commands = commands.entity(entity);
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entity_commands.insert(bundle);
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@@ -8,6 +8,7 @@ use std::num::NonZeroUsize;
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use bevy::prelude::*;
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use crate::debug_render::{DebugRenderPipelineResource, RapierDebugRenderPlugin};
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use crate::graphics::BevyMaterialComponent;
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use crate::physics::{DeserializedPhysicsSnapshot, PhysicsEvents, PhysicsSnapshot, PhysicsState};
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use crate::plugin::TestbedPlugin;
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use crate::{graphics::GraphicsManager, harness::RunState};
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@@ -436,7 +437,6 @@ impl TestbedApp {
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let mut app = App::new();
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app.insert_resource(ClearColor(Color::from(Srgba::rgb(0.15, 0.15, 0.15))))
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.insert_resource(Msaa::Sample4)
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.insert_resource(AmbientLight {
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brightness: 0.3,
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..Default::default()
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@@ -1092,36 +1092,35 @@ fn setup_graphics_environment(mut commands: Commands) {
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..Default::default()
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});
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commands.spawn(DirectionalLightBundle {
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directional_light: DirectionalLight {
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commands.spawn((
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DirectionalLight {
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shadows_enabled: false,
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..Default::default()
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},
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transform: Transform {
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Transform {
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translation: Vec3::new(10.0, 2.0, 10.0),
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rotation: Quat::from_rotation_x(-std::f32::consts::FRAC_PI_4),
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..Default::default()
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},
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..Default::default()
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});
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));
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commands
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.spawn(Camera3dBundle {
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transform: Transform::from_matrix(
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Mat4::look_at_rh(
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Vec3::new(-30.0, 30.0, 100.0),
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Vec3::new(0.0, 10.0, 0.0),
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Vec3::new(0.0, 1.0, 0.0),
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)
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.inverse(),
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),
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..Default::default()
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})
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.insert(OrbitCamera {
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commands.spawn((
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Camera3d::default(),
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Msaa::Sample4,
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MainCamera,
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Transform::from_matrix(
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Mat4::look_at_rh(
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Vec3::new(-30.0, 30.0, 100.0),
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Vec3::new(0.0, 10.0, 0.0),
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Vec3::new(0.0, 1.0, 0.0),
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)
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.inverse(),
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),
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OrbitCamera {
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rotate_sensitivity: 0.05,
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..OrbitCamera::default()
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})
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.insert(MainCamera);
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},
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));
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}
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#[cfg(feature = "dim2")]
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@@ -1140,14 +1139,14 @@ fn setup_graphics_environment(mut commands: Commands) {
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// ..Default::default()
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// });
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commands
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.spawn(Camera2dBundle {
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transform: Transform {
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.spawn((
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Camera2d,
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Transform {
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translation: Vec3::new(0.0, 0.0, 0.0),
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rotation: Quat::IDENTITY,
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scale: Vec3::new(0.01, 0.01, 1.0),
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},
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..Camera2dBundle::default()
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})
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))
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.insert(OrbitCamera {
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zoom: 100.0,
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pan_sensitivity: 0.02,
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@@ -1188,7 +1187,7 @@ fn update_testbed(
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(mut gfx_components, mut cameras, mut material_handles): (
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Query<&mut Transform>,
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Query<(&Camera, &GlobalTransform, &mut OrbitCamera)>,
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Query<&mut Handle<BevyMaterial>>,
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Query<&mut BevyMaterialComponent>,
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),
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keys: Res<ButtonInput<KeyCode>>,
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) {
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@@ -1582,7 +1581,7 @@ fn clear(
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#[cfg(feature = "dim2")]
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fn highlight_hovered_body(
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_material_handles: &mut Query<&mut Handle<BevyMaterial>>,
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_material_handles: &mut Query<&mut BevyMaterialComponent>,
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_graphics_manager: &mut GraphicsManager,
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_testbed_state: &mut TestbedState,
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_physics: &PhysicsState,
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@@ -1595,7 +1594,7 @@ fn highlight_hovered_body(
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#[cfg(feature = "dim3")]
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fn highlight_hovered_body(
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material_handles: &mut Query<&mut Handle<BevyMaterial>>,
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material_handles: &mut Query<&mut BevyMaterialComponent>,
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graphics_manager: &mut GraphicsManager,
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testbed_state: &mut TestbedState,
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physics: &PhysicsState,
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@@ -1607,7 +1606,7 @@ fn highlight_hovered_body(
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if let Some(nodes) = graphics_manager.body_nodes_mut(highlighted_body) {
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for node in nodes {
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if let Ok(mut handle) = material_handles.get_mut(node.entity) {
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*handle = node.material.clone_weak()
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**handle = node.material.clone_weak()
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};
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}
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}
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@@ -1644,7 +1643,7 @@ fn highlight_hovered_body(
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for node in graphics_manager.body_nodes_mut(parent_handle).unwrap() {
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if let Ok(mut handle) = material_handles.get_mut(node.entity) {
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*handle = selection_material.clone_weak();
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**handle = selection_material.clone_weak();
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}
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}
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}
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@@ -363,13 +363,13 @@ fn profiling_ui(ui: &mut Ui, counters: &Counters) {
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counters.step_time_ms(),
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(1000.0 / counters.step_time_ms()).round()
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))
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.id_source("total")
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.id_salt("total")
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.show(ui, |ui| {
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egui::CollapsingHeader::new(format!(
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"Collision detection: {:.2}ms",
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counters.collision_detection_time_ms()
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))
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.id_source("collision detection")
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.id_salt("collision detection")
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.show(ui, |ui| {
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ui.label(format!(
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"Broad-phase: {:.2}ms",
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@@ -381,7 +381,7 @@ fn profiling_ui(ui: &mut Ui, counters: &Counters) {
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));
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});
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egui::CollapsingHeader::new(format!("Solver: {:.2}ms", counters.solver_time_ms()))
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.id_source("solver")
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.id_salt("solver")
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.show(ui, |ui| {
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ui.label(format!(
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"Velocity assembly: {:.2}ms",
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@@ -401,7 +401,7 @@ fn profiling_ui(ui: &mut Ui, counters: &Counters) {
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));
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});
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egui::CollapsingHeader::new(format!("CCD: {:.2}ms", counters.ccd_time_ms()))
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.id_source("ccd")
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.id_salt("ccd")
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.show(ui, |ui| {
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ui.label(format!("# of substeps: {}", counters.ccd.num_substeps));
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ui.label(format!(
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