feat: add a few more debug demos
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committed by
Sébastien Crozet
parent
9c5c14070d
commit
3ad9c5ad3b
42
examples3d/debug_pop3.rs
Normal file
42
examples3d/debug_pop3.rs
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use rapier3d::prelude::*;
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use rapier_testbed3d::Testbed;
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pub fn init_world(testbed: &mut Testbed) {
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/*
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* World
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*/
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let mut bodies = RigidBodySet::new();
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let mut colliders = ColliderSet::new();
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let impulse_joints = ImpulseJointSet::new();
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let multibody_joints = MultibodyJointSet::new();
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/*
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* Ground
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*/
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let ground_size = 10.0;
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let ground_height = 10.0;
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for _ in 0..1 {
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let rigid_body = RigidBodyBuilder::fixed().translation(vector![0.0, -ground_height, 0.0]);
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let handle = bodies.insert(rigid_body);
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let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size);
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colliders.insert_with_parent(collider, handle, &mut bodies);
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}
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// Build the dynamic box rigid body.
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for _ in 0..1 {
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let rigid_body = RigidBodyBuilder::dynamic()
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// .translation(vector![0.0, 0.1, 0.0])
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// .rotation(vector![0.8, 0.2, 0.1])
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.can_sleep(false);
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let handle = bodies.insert(rigid_body);
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let collider = ColliderBuilder::cuboid(1.0, 1.0, 1.0);
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colliders.insert_with_parent(collider.clone(), handle, &mut bodies);
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}
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/*
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* Set up the testbed.
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*/
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testbed.set_world(bodies, colliders, impulse_joints, multibody_joints);
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testbed.look_at(point![10.0, 10.0, 10.0], Point::origin());
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}
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